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ali91700

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Reply from ali91700 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #1
bonjour tous le monde j'ai creer se topic pour que vous mettez votre DVAR trouver sur le net de preferance de me les envoier et je le mettrer dans mon topic et bien sur vous serai crediter
pourquoi faire sa ??
pour s'aider entre moddeur comme sa en avansera plus vite et en evolurra plus vite aussi lol bien sur il faut quelle soit en 1.13 tester si possible merciii pour votre conpriancement dzl pour les fautes d'hortographe

aller pour commencer DVAR

DVAR pour mettre les classe en coleurs et qu'elle flashe
set customclass1 "vous metter se que vous vouler " pour les couleur vous choisisser entre 1a9
set customclass2 "vous metter se que vous vouler "et vous metter comment dans classe 3 oublier pas le petit ^avanr les chiffre exemple en bas
set customclass3 "^5 ali91700 "
set customclass4 "vous metter se que vous vouler "et pour que sa clignote il faut mettre ^F avant ^5 exemple classe 5
set customclass5 "^F^5ali91700 "
set prestigeclass1 "vous metter se que vous vouler "
set prestigeclass2 "vous metter se que vous vouler "
set prestigeclass3 "vous metter se que vous vouler "
set prestigeclass4 "vous metter se que vous vouler "
set prestigeclass5 "vous metter se que vous vouler "

voila en attend de vous dvars mercii
 

Grivius34

J'aime les bébé dromadaires roses :3
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Reply from Grivius34 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #2
C'est quoi du DVAR ? *noob* :p
 

Robz'

French Graphic Designer. Commandes (ON)
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Reply from Robz' Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #3
Ali , je crois que sur NGU y'a la liste complète :)
 

Djamel SEC

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Reply from Djamel SEC Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #4
C'est quoi un DVAR? :$
 

ali91700

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Reply from ali91700 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #5

Robz'

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Reply from Robz' Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #6
Des codes pour cheat ou modifiez des donnes de jeu
 

Belgospanian

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Reply from Belgospanian Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #7
Voici le mien:

A C V acousticSpikeMaxRange "200"
A acousticSpikeMinRadius "0.0001"
A C V acousticSpikeMinRange "0"
A acousticSpikeRingSize "20"
A acousticSpikeSize "10"
V actionSlotsHide "0"
activeAction ""
A E ai_corpseCount "5"
A E ai_debugMeleeAttackSpots "0"
A E ai_debugThreatSelection "0"
C V aim_accel_turnrate_debug "0"
C V aim_accel_turnrate_enabled "1"
C V aim_accel_turnrate_lerp "1200"
C V aim_aimAssistRangeScale "1"
EV aim_assist_min_target_distance "10000"
E aim_assist_script_disable "0"
C V aim_autoaim_debug "0"
C V aim_autoaim_enabled "0"
C V aim_autoaim_lerp "40"
C V aim_autoaim_region_height "120"
C V aim_autoaim_region_width "160"
C V aim_autoAimRangeScale "1"
C V aim_autobayonet_range "200"
C EV aim_automelee_debug "0"
C V aim_automelee_enabled "1"
C V aim_automelee_lerp "40"
C V aim_automelee_range "128"
C V aim_automelee_region_height "240"
C V aim_automelee_region_width "320"
C V aim_input_graph_debug "0"
C V aim_input_graph_enabled "1"
C V aim_input_graph_index "3"
C V aim_lockon_debug "0"
C V aim_lockon_deflection "0.05"
C V aim_lockon_enabled "0"
V aim_lockon_pitch_strength "0.6"
C V aim_lockon_region_height "90"
C V aim_lockon_region_width "90"
C V aim_lockon_strength "0.6"
C V aim_scale_view_axis "1"
C V aim_slowdown_debug "0"
C V aim_slowdown_enabled "1"
C V aim_slowdown_pitch_scale "0.4"
C V aim_slowdown_pitch_scale_ads "0.5"
C V aim_slowdown_region_extended_height "90"
C V aim_slowdown_region_extended_width "90"
C V aim_slowdown_region_height "90"
C V aim_slowdown_region_width "90"
C V aim_slowdown_yaw_scale "0.4"
C V aim_slowdown_yaw_scale_ads "0.5"
C aim_target_aim_tag_fast_update_interval "59"
C aim_target_aim_tag_slow_update_interval "131"
C aim_target_frustum_expand_fast_updates "40"
C aim_target_frustum_expand_on_screen "-30"
C aim_target_frustum_min_distance "256"
C aim_target_sentient_half_height "32"
C aim_target_sentient_radius "10"
C V aim_turnrate_pitch "90"
C V aim_turnrate_pitch_ads "55"
C V aim_turnrate_yaw "260"
C V aim_turnrate_yaw_ads "90"
V aim_view_sensitivity_override "-1"
C allEmblemsPurchased "0"
C allEmblemsUnlocked "0"
C allItemsPurchased "0"
C allItemsUnlocked "0"
V ammoCounterHide "0"
D arcademode "0"
attachmentFilter "0"
band_12players "384000"
band_18players "580000"
band_2players "64000"
band_4players "128000"
band_6players "192000"
band_8players "256000"
band_dedicated "2048000"
band_demosystem "64000"
band_lotsplayers "900000"
bandwidth_retry_interval "180000"
E barebones_class_mode "0"
basicTrainingFatal "1"
C D bg_aimSpreadMoveSpeedThreshold "11"
C bg_blendTimeOverride "-1"
C D bg_bobMax "8"
bg_disableWeaponPlantingInWater "1"
bg_drawGrenadeInHand "0"
bg_enableIKActiveFix "1"
C D bg_fallDamageMaxHeight "300"
C D bg_fallDamageMinHeight "128"
C D bg_foliagesnd_fastinterval "500"
C D bg_foliagesnd_maxspeed "180"
C D bg_foliagesnd_minspeed "40"
C D bg_foliagesnd_resetinterval "500"
C D bg_foliagesnd_slowinterval "1500"
C bg_forceDurationOverride "-1"
C D bg_forceExplosiveBullets "0"
bg_freeCamClipToHeliPatch "1"
C bg_gravity "800"
E bg_gunXOffset "0"
C D bg_ladder_yawcap "100"
C bg_legYawCrouchTolerance "40"
C bg_legYawProneTolerance "20"
C bg_legYawTolerance "40"
C bg_lowGravity "400"
C D bg_maxGrenadeIndicatorSpeed "100"
bg_maxWeaponAnimScale "0.66"
bg_plantInWaterDepth "5"
bg_playStandToCrouchAnims "0"
C D bg_prone_yawcap "45"
C bg_proneSwingSpeed "0.08"
C bg_shock_animation "0"
C bg_shock_lookControl "0"
C bg_shock_lookControl_fadeTime "0.001"
C bg_shock_lookControl_maxpitchspeed "0"
C bg_shock_lookControl_maxyawspeed "0"
C bg_shock_lookControl_mousesensitivityscale "0"
C bg_shock_movement "0.4"
C bg_shock_screenBlurBlendFadeTime "0.001"
C bg_shock_screenBlurBlendTime "0.001"
C bg_shock_screenFlashShotFadeTime "0"
C bg_shock_screenFlashWhiteFadeTime "0"
C bg_shock_screenType "blurred"
C bg_shock_sound "0"
C bg_shock_soundDryLevel "1"
C bg_shock_soundEnd ""
C bg_shock_soundEndAbort ""
C bg_shock_soundFadeInTime "0.25"
C bg_shock_soundFadeOutTime "2.5"
C bg_shock_soundLoop ""
C bg_shock_soundLoopEndDelay "-1.5"
C bg_shock_soundLoopFadeTime "2"
C bg_shock_soundLoopSilent ""
C bg_shock_soundModEndDelay "-0.75"
C bg_shock_soundRoomType "generic"
C bg_shock_soundSnapshot "default"
C bg_shock_soundWetLevel "0.5"
C bg_shock_viewKickFadeTime "0.001"
C bg_shock_viewKickPeriod "0.75"
C bg_shock_viewKickRadius "0"
C bg_shock_visionset_inTime "0"
C bg_shock_visionset_name ""
C bg_shock_visionset_outTime "0"
C bg_slopeFrames "10"
C bg_swingSpeed "0.15"
C bg_teleportAlignTime "500"
bg_viewBobAmplitudeBase "0.16"
C D bg_viewBobAmplitudeDtp "0.002 0.002"
C D bg_viewBobAmplitudeDucked "0.0075 0.0075"
C D bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
C D bg_viewBobAmplitudeProne "0.08 0.04"
C D bg_viewBobAmplitudeRoll "1.5"
C D bg_viewBobAmplitudeSprinting "0.02 0.014"
C E bg_viewBobAmplitudeStanding "0.007 0.007"
C D V bg_viewBobAmplitudeStandingAds "0.007 0.007"
C E bg_viewBobAmplitudeSwimming "3 2"
C bg_viewKickMax "90"
C bg_viewKickMin "0.5"
C bg_viewKickRandom "0.4"
C bg_viewKickScale "0.2"
C D bg_vsmode_hud "0"
bg_weaponBobAmplitudeBase "0.16"
C D bg_weaponBobAmplitudeDtp "0.002 0.002"
C D bg_weaponBobAmplitudeDucked "0.045 0.025"
C D bg_weaponBobAmplitudeProne "0.02 0.005"
C D bg_weaponBobAmplitudeRoll "1.5"
C D bg_weaponBobAmplitudeSprinting "0.02 0.014"
C E bg_weaponBobAmplitudeStanding "0.055 0.025"
C E bg_weaponBobAmplitudeSwimming "4 4"
C E bg_weaponBobFrequencySwimming "0.1"
C E bg_weaponBobHeavyWeaponScalar "1.5"
C D bg_weaponBobLag "0.25"
C D bg_weaponBobMax "8"
bg_weaponleftbone "tag_weapon_left"
bg_weaponrightbone "tag_weapon_right"
D blackopsmode "0"
bodyTypeFromGun "0"
A bot_difficulty "normal"
bot_enemies "6"
bot_friends "6"
A bot_tips "1"
C bullet_penetrationMinFxDist "30"
D bulletrange "8192"
E cac_armor_focus "2"
E cac_back_menu_name "custom_class_create"
E cac_secondary_selected "0"
E cac_spec_focus "9"
E cac_weapon_current_list ""
E cac_weapon_feeder_count "0"
category "0"
categoryPlaylist "0"
A cg_adsZoomToggleStyle "1"
A C cg_adsZScaleMax "1.25"
R cg_allow_mature "1"
C cg_allPlayerNamesVisible "0"
C cg_artilleryKillCamBackDist "30"
C cg_artilleryKillCamFov "30"
C cg_artilleryKillCamGroundBackDist "30"
C cg_artilleryKillCamGroundUpDist "15"
C cg_artilleryKillCamUpDist "3"
C cg_artilleryKillCamWallOutDist "10"
C cg_artilleryKillCamWallSideDist "30"
A cg_blood "1"
A cg_brass "1"
C cg_bulletlength "80"
C cg_bulletwidth "2"
C cg_cameraSpikeEnemyColor "1 0 0 1"
C cg_cameraSpikeHighlightBrightness "5"
V cg_cameraVehicleExitTweenTime "0.4"
C V cg_cameraWaterClip "4.5"
C cg_canSeeFriendlyFrustumExpand "-30"
C cg_canSeeFriendlyFrustumMinDistance "100"
C cg_canSeeFriendlyFrustumUpdateInterval "250"
C cg_centertime "5"
A cg_chatHeight "5"
A cg_chatTime "12000"
V cg_cinematicFullscreen "1"
A cg_connectionIconSize "5"
C cg_constantSizeHeadIcons "0"
C cg_corpseHighlightFadeTime "2"
A C cg_crosshairAlpha "1"
A C cg_crosshairAlphaMin "0.5"
A C cg_crosshairDynamic "0"
A C cg_crosshairEnemyColor "1"
A cg_cursorHints "4"
C cg_debug_overlay_viewport "0"
E cg_debug_triggers "0"
cg_debugDrawSafeAreas "0"
C cg_debugevents "0"
A cg_debugInfoCornerOffset "0 0"
C cg_debugMounting "0"
C cg_debugposition "0"
A cg_descriptiveText "1"
C cg_destructibleKillCamCloseXYDist "24"
C cg_destructibleKillCamCloseZDist "24"
C cg_destructibleKillCamFarBlur "2"
C cg_destructibleKillCamFarBlurDist "300"
C cg_destructibleKillCamFarBlurStart "100"
C cg_destructibleKillCamFov "50"
C cg_destructibleKillCamNearBlur "4"
C cg_destructibleKillCamNearBlurEnd "100"
C cg_destructibleKillCamNearBlurStart "0"
C cg_destructibleKillCamRegularHeight "90"
C cg_destructibleKillCamZIncrease "15"
cg_development "0"
C cg_dogKillCamDistFromEyes "20"
C cg_dogKillCamForwardDist "-40"
C cg_dogKillCamFov "90"
C cg_dogKillCamSideDist "0"
C cg_dogKillCamUpDist "30"
C cg_dogKillMinDistFromTarget "100"
C cg_draw2D "1"
A cg_drawBreathHint "1"
A C cg_drawCrosshair "1"
cg_drawCrosshair3D "1"
A C cg_drawCrosshairNames "1"
cg_drawCrosshairNamesPosX "300"
cg_drawCrosshairNamesPosY "180"
cg_drawErrorMessages "1"
A cg_drawFPS "Off"
A cg_drawFPSLabels "1"
A cg_drawFPSOnly "0"
A cg_drawFPSScale "0"
C cg_drawFriendlyNames "1"
C cg_drawGun "1"
C cg_drawHealth "0"
A cg_drawHoldBreathHint "1"
A cg_drawMantleHint "1"
C cg_drawMaterial "Off"
C cg_drawModelAxis "-1"
cg_drawpaused "1"
cg_drawScriptUsage "0"
C cg_drawShellshock "1"
A cg_drawSnapshot "0"
A cg_drawSnapshotTime "1"
cg_drawTalk "ALL"
C cg_drawThroughWalls "0"
A cg_drawTurretCrosshair "1"
cg_drawVersion "0"
cg_drawVersionX "50"
cg_drawVersionY "18"
C cg_dumpAnims "-1"
C cg_enemyNameFadeIn "250"
C cg_enemyNameFadeOut "250"
cg_errordecay "100"
C cg_explosiveKillCamBackDist "150"
C cg_explosiveKillCamGroundBackDist "30"
C cg_explosiveKillCamGroundUpDist "15"
C cg_explosiveKillCamStopDecelDist "100"
C cg_explosiveKillCamStopDist "200"
C cg_explosiveKillCamUpDist "10"
C cg_explosiveKillCamWallOutDist "10"
C cg_explosiveKillCamWallSideDist "30"
C cg_fakefireWizbyChance "0.2"
C cg_firstPersonTracerChance "0"
A C cg_flareVisionSetFadeDuration "2000"
C cg_footprints "1"
C cg_footprintsDebug "0"
C cg_footprintsDistortWater "0"
C cg_footsteps "1"
C cg_fov "80"
A cg_fov_default "80"
A cg_fov_default_thirdperson "40"
cg_fovCompMax "85"
C cg_fovExtraCam "30"
C cg_fovMin "10"
C cg_fovScale "1"
C cg_friendlyNameFadeIn "0"
C cg_friendlyNameFadeOut "1500"
C cg_fuelHudVersion "1"
A cg_gameBoldMessageWidth "390"
A cg_gameMessageWidth "455"
cg_gun_fovcomp_x "-2"
cg_gun_fovcomp_y "0"
cg_gun_fovcomp_z "0"
C cg_gun_move_f "0"
C cg_gun_move_minspeed "0"
C cg_gun_move_r "0"
C cg_gun_move_rate "0"
C cg_gun_move_u "0"
C cg_gun_ofs_f "0"
C cg_gun_ofs_r "0"
C cg_gun_ofs_u "0"
C cg_gun_x "0"
C cg_gun_y "0"
C cg_gun_z "0"
A cg_headIconMinScreenRadius "0.025"
C cg_heliKillCamFarBlur "2"
C cg_heliKillCamFarBlurDist "300"
C cg_heliKillCamFarBlurStart "100"
C cg_heliKillCamFov "15"
C cg_heliKillCamNearBlur "4"
C cg_heliKillCamNearBlurEnd "100"
C cg_heliKillCamNearBlurStart "0"
A cg_hintFadeTime "100"
A cg_hudChatIntermissionPosition "5 90"
A cg_hudChatPosition "5 200"
A cg_hudDamageDirectionalIconTime "1000"
A cg_hudDamageIconHeight "64"
A cg_hudDamageIconInScope "0"
A cg_hudDamageIconOffset "128"
A cg_hudDamageIconTime "2000"
A cg_hudDamageIconWidth "128"
A cg_hudGrenadeIconEnabledFlash "0"
A cg_hudGrenadeIconHeight "25"
A cg_hudGrenadeIconInScope "0"
A cg_hudGrenadeIconMaxHeight "104"
C V cg_hudGrenadeIconMaxRangeFlash "500"
C V cg_hudGrenadeIconMaxRangeFrag "250"
A cg_hudGrenadeIconOffset "50"
A cg_hudGrenadeIconWidth "25"
cg_hudGrenadeIndicatorFadeUp "0"
cg_hudGrenadeIndicatorStartColor "1 1 1 1"
cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
A cg_hudGrenadePointerHeight "12"
A cg_hudGrenadePointerPivot "12 27"
cg_hudGrenadePointerPulseFreq "1.7"
cg_hudGrenadePointerPulseMax "1.85"
cg_hudGrenadePointerPulseMin "0.3"
A cg_hudGrenadePointerWidth "25"
E cg_hudlegacysplitscreenscale "2"
A cg_hudMapBorderWidth "2"
A cg_hudMapFriendlyHeight "15"
A cg_hudMapFriendlyWidth "15"
A cg_hudMapPlayerHeight "20"
A cg_hudMapPlayerWidth "20"
A C cg_hudMapRadarLineThickness "0.15"
E cg_hudObjectiveTextScale "0.3"
A cg_hudProneY "-160"
A cg_hudSayPosition "5 180"
E cg_hudsplitscreencompassscale "1.5"
E cg_hudsplitscreenstancescale "2"
cg_hudStanceFlash "1 1 1 1"
A cg_hudStanceHintPrints "0"
A cg_hudVotePosition "5 220"
C cg_infraredBlurTime "250"
cg_infraredHighlightOffset "0.75"
cg_infraredHighlightScale "200"
A cg_invalidCmdHintBlinkInterval "600"
A cg_invalidCmdHintDuration "1800"
C cg_laserEndOffset "0.5"
C cg_laserFlarePct "0.2"
C cg_laserForceOn "0"
cg_laserLight "1"
C cg_laserLightBeginOffset "13"
C cg_laserLightBodyTweak "15"
C cg_laserLightEndOffset "-3"
C cg_laserLightRadius "3"
C cg_laserRadius "0.8"
C cg_laserRange "1500"
C cg_laserRangePlayer "1500"
A cg_mapLocationSelectionCursorSpeed "0.6"
A cg_mapLocationSelectionRotationSpeed "3"
A cg_marks_ents_player_only "0"
A cg_mature "1"
A C cg_MaxDownedPulseRate "4"
A C cg_MinDownedPulseRate "1"
A C cg_motionblur_duration "2500"
A C cg_motionblur_fadeout "500"
cg_nopredict "0"
A cg_overheadIconSize "0.7"
C cg_overheadNamesFarDist "512"
C cg_overheadNamesFarScale "0.7"
A cg_overheadNamesFont "2"
C cg_overheadNamesGlow "0 0 0 1"
C cg_overheadNamesMaxDist "10000"
C cg_overheadNamesNearDist "64"
A cg_overheadNamesSize "0.5"
C cg_overheadNamesTagUpdateInterval "1"
A cg_overheadRankSize "0.5"
C cg_playerFrustumHalfHeight "36"
C cg_playerHighlightBlinkTime "1250"
C cg_playerHighlightBrightness "3"
C cg_playerHighlightEnemyColor "1 0.101961 0.101961 1"
C cg_playerHighlightMinFade "0.4"
C cg_playerHighlightTargetSize "750"
U A cg_predictItems "1"
C cg_proneFeetCollisionHull "1"
cg_readTitleStorageLocally "0"
C cg_retrieveHintTime "0"
C cg_retrieveHintTimeStuck "2000"
C cg_rocketKillCamBackDist "70"
C cg_rocketKillCamUpDist "10"
cg_scoreboardBannerHeight "35"
cg_scoreboardFont "3"
cg_scoreboardHeaderFontScale "0.315"
cg_scoreboardHeight "435"
cg_scoreboardItemHeight "18"
cg_scoreboardMyColor "1 0.8 0.4 1"
cg_scoreboardPingGraph "0"
cg_scoreboardPingHeight "0.7"
cg_scoreboardPingText "1"
cg_scoreboardPingWidth "0.036"
cg_scoreboardQuarterscreenWidth "395"
cg_scoreboardRankFontScale "0.26"
cg_scoreboardScrollStep "3"
cg_scoreboardSplitscreenWidth "700"
cg_scoreboardTextOffset "0.6"
cg_scoreboardWidth "500"
A cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
A cg_ScoresPing_HighColor "0.8 0 0 1"
R cg_ScoresPing_Interval "1"
A cg_ScoresPing_LowColor "0 0.74902 0 1"
A cg_ScoresPing_MaxBars "4"
A cg_ScoresPing_MedColor "0.8 0.8 0 1"
C cg_scriptedKillCamCloseXYDist "24"
C cg_scriptedKillCamCloseZDist "24"
C cg_scriptedKillCamFarBlur "2"
C cg_scriptedKillCamFarBlurDist "300"
C cg_scriptedKillCamFarBlurStart "100"
C cg_scriptedKillCamFov "50"
C cg_scriptedKillCamNearBlur "4"
C cg_scriptedKillCamNearBlurEnd "100"
C cg_scriptedKillCamNearBlurStart "0"
A cg_scriptIconSize "5"
A cg_seatHintFadeTime "2000"
cg_showmiss "0"
cg_showZombieControls "0"
cg_showZombieMap "1"
cg_spectateThirdPerson "0"
A cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
A cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
A cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
A cg_subtitleMinTime "3"
A cg_subtitles "1"
A cg_subtitleWidthStandard "520"
A cg_subtitleWidthWidescreen "520"
A cg_teamChatsOnly "0"
C cg_thirdPerson "0"
A cg_thirdPersonAngle "354"
C cg_thirdPersonFocusDist "512"
A cg_thirdPersonMode "Fixed"
A cg_thirdPersonRange "120"
A C cg_timedDamageDuration "500"
C cg_tracerchance "0.2"
C cg_tracerlength "100"
C cg_tracerNoDrawTime "0"
C cg_tracerScale "1"
C cg_tracerScaleDistRange "25000"
C cg_tracerScaleMinDist "5000"
C cg_tracerScrewDist "100"
C cg_tracerScrewRadius "0.15"
C cg_tracerSpeed "7500"
C cg_tracerwidth "3"
C cg_treadmarks "0"
C cg_turretBipodOffset "17"
C cg_turretKillCamBackOffset "0"
C cg_turretKillCamCloseXYDist "24"
C cg_turretKillCamCloseZDist "24"
C cg_turretKillCamDistanceIncrease "100"
C cg_turretKillCamFarBlur "2"
C cg_turretKillCamFarBlurDist "300"
C cg_turretKillCamFarBlurStart "100"
C cg_turretKillCamFov "100"
C cg_turretKillCamHeightIncrease "60"
C cg_turretKillCamNearBlur "4"
C cg_turretKillCamNearBlurEnd "25"
C cg_turretKillCamNearBlurStart "0"
C cg_turretKillCamSideOffset "0"
C D cg_ufo_scaler "6"
C cg_use_colored_smoke "0"
C cg_usingClientScripts "1"
C V cg_viewVehicleInfluenceGunner "1 1 1"
C V cg_viewVehicleInfluenceGunnerFiring "0 0 0"
A cg_viewZSmoothingMax "16"
A cg_viewZSmoothingMin "1"
A cg_viewZSmoothingTime "0.1"
A C cg_visionSetLerpMaxDecreasePerFrame "0.01"
A C cg_visionSetLerpMaxIncreasePerFrame "0.02"
A cg_voiceIconSize "0"
C cg_watersheeting "1"
cg_waterTrailRippleFrequency "400"
cg_waterTrailRippleVariance "200"
A cg_weaponCycleDelay "0"
V cg_weaponHintsCoD1Style "1"
A cg_youInKillCamSize "11"
E challenges_category_name "@MPUI_PERK3_CAPS"
A cl_allowDownload "1"
cl_analog_attack_threshold "0.8"
cl_anglespeedkey "1.5"
cl_avidemo "0"
cl_bypassMouseInput "0"
cl_clientDemoCoolMomentExtendEnabled "0"
cl_clientDemoCoolMomentExtendTime "3"
cl_clientDemoMaxRecordTime "10"
cl_clientDemoName ""
cl_clientDemoRequestPingTime "6"
cl_clientDemoType "0"
cl_clientDemoUseMemoryBuffer "0"
cl_connectionAttempts "10"
cl_connectTimeout "200"
cl_dblTapMaxDelayTime "500"
cl_dblTapMaxHoldTime "500"
cl_demoFFSpeed "0"
cl_demoLiveStreaming "0"
cl_demoSkipToTime "0"
cl_dtpHoldTime "200"
cl_findsessions_timeout "30"
cl_forceavidemo "0"
A cl_freelook "1"
cl_freezeDemo "0"
cl_hudDrawsBehindUI "1"
R cl_ingame "0"
R cl_inputTimeScaleFrac "0"
A cl_maxpackets "30"
A cl_maxPing "800"
A cl_maxppf "5"
R cl_motdString ""
A cl_mouseAccel "0"
cl_network_warning "0"
cl_nodelta "0"
cl_noprint "0"
A cl_packetdup "1"
R cl_paused "0"
A cl_pitchspeed "140"
UR cl_punkbuster "0"
cl_senddwchallenge "1"
cl_serverchallenge "0"
cl_serverStatusResendTime "750"
cl_showmouserate "0"
cl_shownet "0"
cl_shownuments "0"
cl_showSend "0"
cl_showServerCommands "0"
cl_showTimeDelta "0"
cl_socketpool_enabled "0"
cl_socketpool_size "10"
cl_stanceHoldTime "300"
cl_talking "0"
cl_timeout "40"
U A cl_voice "1"
cl_wadefps "0"
R cl_wasconnected "0"
U A cl_wwwDownload "1"
A cl_yawspeed "140"
clancard_clanid "0"
clanMessageLastFetchTime "0"
U A clanName "ItsMods.com"
codMessageLastFetchTime "0"
R collectors "0"
com_animCheck "0"
com_desiredMenu "0"
E com_errorMessage ""
E com_errorTitle ""
com_filter_output "0"
E com_first_time "0"
A com_first_time_pc "1"
C com_freemoveScale "1"
com_introPlayed "1"
E com_isNotice "0"
S R com_maxclients "32"
A com_maxfps "85"
com_maxFrameTime "100"
com_movieIsPlaying "0"
A com_recommendedSet "1"
A com_startupIntroPlayed "1"
com_statmon "0"
R C D V com_timescale "1"
R com_voip_bandwidth_restricted "1"
com_voip_disable_threshold "1200"
com_voip_resume_time "0"
D V compass "1"
A C compassClampIcons "1"
A compassCoords "740 3590 400"
A compassECoordCutoff "37"
C compassEnemyFootstepEnabled "0"
C compassEnemyFootstepMaxRange "500"
C compassEnemyFootstepMaxZ "100"
C compassEnemyFootstepMinSpeed "140"
C compassForcePlayerIcon "0"
A compassFriendlyHeight "18.75"
A compassFriendlyWidth "18.75"
compassGridAlign "0"
compassGridCols "5"
compassGridEnabled "1"
compassGridRows "5"
A C compassLocalRadarRadius "700"
A C compassLocalRadarUpdateTime "2.25"
A C V compassMaxRange "2500"
A compassMinRadius "0.0001"
A compassMinRange "0.0001"
A compassObjectiveArrowHeight "20"
A compassObjectiveArrowOffset "2"
A compassObjectiveArrowRotateDist "5"
A compassObjectiveArrowWidth "20"
V compassObjectiveDetailDist "10"
A compassObjectiveDrawLines "1"
A compassObjectiveHeight "20"
A compassObjectiveIconHeight "18"
A compassObjectiveIconHeightZombie "16"
A compassObjectiveIconWidth "18"
A compassObjectiveIconWidthZombie "16"
V compassObjectiveMaxHeight "70"
A compassObjectiveMaxRange "2048"
A compassObjectiveMinAlpha "1"
V compassObjectiveMinDistRange "1"
V compassObjectiveMinHeight "-70"
V compassObjectiveNearbyDist "4"
A compassObjectiveNumRings "10"
A compassObjectiveRingSize "80"
A compassObjectiveRingTime "10000"
A compassObjectiveTextHeight "18"
A compassObjectiveTextScale "0.3"
A compassObjectiveWidth "20"
A compassPartialType "0"
A compassPlayerHeight "18.75"
A compassPlayerWidth "18.75"
A C compassRadarLineThickness "0.4"
A C compassRadarPingFadeTime "4"
A C compassRadarUpdateFastTime "2"
A C compassRadarUpdateTime "4"
A compassRotation "1"
A C compassSatellitePingFadeTime "10"
A C compassSatelliteScanTime "1000"
A C compassSatelliteStaticImageFadeTime "0"
compassScaleDiff "0"
compassScaleDuration "0"
compassScaleReset "0"
compassScaleTimer "0"
C compassShowEnemies "1"
A compassSize "1"
A C compassSoundPingFadeTime "2"
A compassSpectatorsSeeEnemies "0"
A C compassStaticImageUpdateTime "5000"
A compassTickertapeStretch "0.5"
con_default_console_filter "*"
A con_errormessagetime "8"
A con_gameMsgWindow0FadeInTime "0.25"
A con_gameMsgWindow0FadeOutTime "0.5"
AL con_gameMsgWindow0Filter "gamenotify obituary"
A con_gameMsgWindow0LineCount "4"
A con_gameMsgWindow0MsgTime "5"
A con_gameMsgWindow0ScrollTime "0.25"
A con_gameMsgWindow0SplitscreenScale "1.5"
A con_gameMsgWindow1FadeInTime "0.25"
A con_gameMsgWindow1FadeOutTime "0.01"
AL con_gameMsgWindow1Filter "boldgame"
A con_gameMsgWindow1LineCount "1"
A con_gameMsgWindow1MsgTime "8"
A con_gameMsgWindow1ScrollTime "0.25"
A con_gameMsgWindow1SplitscreenScale "1.5"
A con_gameMsgWindow2FadeInTime "0.75"
A con_gameMsgWindow2FadeOutTime "0.5"
AL con_gameMsgWindow2Filter "subtitle"
A con_gameMsgWindow2LineCount "7"
A con_gameMsgWindow2MsgTime "5"
A con_gameMsgWindow2ScrollTime "0.25"
A con_gameMsgWindow2SplitscreenScale "1.5"
A con_inputBoxColor "0.25 0.25 0.2 1"
A con_inputHintBoxColor "0.4 0.4 0.35 1"
A con_matchPrefixOnly "1"
A con_minicon "0"
A con_miniconlines "5"
A con_minicontime "4"
A con_outputBarColor "1 1 0.95 0.6"
A con_outputSliderColor "0.15 0.15 0.1 0.6"
A con_outputWindowColor "0.35 0.35 0.3 0.75"
V con_typewriterColorBase "1 1 1"
A con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
A con_typewriterColorGlowCompleted "0 0.3 0.8 1"
A con_typewriterColorGlowFailed "0.8 0 0 1"
A con_typewriterColorGlowUpdated "0 0.6 0.18 1"
A con_typewriterDecayDuration "1000"
A con_typewriterDecayStartTime "4000"
A con_typewriterEnabledSounds "0"
A con_typewriterPrintSpeed "40"
counterDownloadInterval "15"
counterUploadInterval "15"
E current_custom_class "1"
custom_class_create_enabled "1"
custom_class_damage "2"
custom_class_explosive_damage "2"
custom_class_health "100"
custom_class_health_regen "4"
custom_class_health_vampirism "0"
custom_class_mode "1"
E custom_class_name "ItsMods.com"
custom_class_speed "3"
custom_class_sprint_speed "1"
custom_class_team "1"
E custom_class_team_1 "1"
E custom_class_team_10 "0"
E custom_class_team_2 "0"
E custom_class_team_3 "0"
E custom_class_team_4 "0"
E custom_class_team_5 "0"
E custom_class_team_6 "0"
E custom_class_team_7 "0"
E custom_class_team_8 "0"
E custom_class_team_9 "0"
E custom_custom_class_mode "1"
E custom_custom_killstreak_1 "195"
E custom_custom_killstreak_1_kills "2"
E custom_custom_killstreak_2 "193"
E custom_custom_killstreak_2_kills "4"
E custom_custom_killstreak_3 "196"
E custom_custom_killstreak_3_kills "7"
E custom_custom_killstreak_mode "2"
E custom_custom_perks_allow_pro "0"
E custom_demo_recordPrivateMatch "1"
E custom_g_pregame_enabled "1"
E custom_killstreak_1 "195"
E custom_killstreak_1_kills "2"
E custom_killstreak_2 "193"
E custom_killstreak_2_kills "4"
E custom_killstreak_3 "196"
E custom_killstreak_3_kills "7"
E custom_killstreak_edit_dvar "custom_killstreak_3"
E custom_killstreak_edit_slot "3"
custom_killstreak_mode "2"
E custom_killstreak_num_kills_dvar "custom_killstreak_3_kills"
custom_killstreak_numkills "13"
E custom_koth_autodestroytime "60"
E custom_koth_kothmode "0"
E custom_koth_spawntime "45"
E custom_numlives "1"
E custom_party_minplayers "4"
E custom_perk_armorpiercing "40"
E custom_perk_bulletpenetrationmultiplier "2"
E custom_perk_damagekickreduction "0.2"
E custom_perk_delayexplosivetime "0.2"
E custom_perk_disarmexplosivetime "2"
E custom_perk_extrabreath "5"
E custom_perk_fallheightunits ""
E custom_perk_fireproof "95"
E custom_perk_flakJacket "35"
E custom_perk_healthregenmultiplier "1.5"
E custom_perk_interactspeedmultiplier "1.15"
E custom_perk_killstreakreduction "1"
E custom_perk_mantlereduction "0.5"
E custom_perk_shellshockreduction "0.5"
E custom_perk_speedmultiplier "1.07"
E custom_perk_sprintmultiplier "2"
E custom_perk_sprintrecoverymultiplier "0.6"
E custom_perk_weapadsmultiplier "0.5"
E custom_perk_weapmeleemultiplier "0.5"
E custom_perk_weapratemultiplier "0.75"
E custom_perk_weapreloadmultiplier "0.5"
E custom_perk_weapspreadmultiplier "0.65"
E custom_perk_weapswitchmultiplier "0.5"
E custom_perks_allow_pro "0"
E custom_player_laststandbleedouttime "30"
E custom_player_laststandbleedouttimenorevive "10"
E custom_playerrespawndelay "10"
E custom_revive_time_taken "1.15"
E custom_roundlimit "0"
E custom_scorelimit "8"
E custom_scr_allowannouncer "1"
E custom_scr_allowbattlechatter "0"
E custom_scr_bot_difficulty ""
E custom_scr_ctf_enemycarriervisible "0"
E custom_scr_ctf_idleflagreturntime "30"
E custom_scr_ctf_roundswitch "1"
E custom_scr_ctf_touchreturn "1"
E custom_scr_custom_score_assist ""
E custom_scr_dem_bombtimer "45"
E custom_scr_dem_defusetime "5"
E custom_scr_dem_extratime "3"
E custom_scr_dem_planttime "5"
E custom_scr_dem_roundswitch "1"
E custom_scr_dm_bonus_leader "0"
E custom_scr_dm_score_assist "0"
E custom_scr_dm_score_death "0"
E custom_scr_dm_score_headshot "0"
E custom_scr_dm_score_kill "50"
E custom_scr_dm_score_suicide "0"
E custom_scr_dom_flagcapturetime "10"
E custom_scr_game_allowkillcam "1"
E custom_scr_game_forceradar "0"
E custom_scr_game_hardpoints "1"
E custom_scr_game_onlyheadshots "0"
E custom_scr_game_perks "1"
E custom_scr_game_spectatetype "1"
E custom_scr_hardcore "1"
E custom_scr_num_bots ""
E custom_scr_num_bots_enemy ""
E custom_scr_num_bots_friendly ""
E custom_scr_player_forcerespawn "1"
E custom_scr_player_healthregentime "0"
E custom_scr_player_maxhealth "30"
E custom_scr_player_sprintTime "4"
E custom_scr_rcbomb_notimeout "0"
E custom_scr_sab_bombtimer "30"
E custom_scr_sab_defusetime "5"
E custom_scr_sab_hotpotato "0"
E custom_scr_sab_planttime "2.5"
E custom_scr_sab_roundswitch "1"
E custom_scr_sd_bombtimer "45"
E custom_scr_sd_defusetime "5"
E custom_scr_sd_multibomb "0"
E custom_scr_sd_planttime "5"
E custom_scr_sd_roundswitch "2"
E custom_scr_tdm_bonus_leader "0"
E custom_scr_tdm_score_death "0"
E custom_scr_tdm_score_headshot "0"
E custom_scr_tdm_score_kill "100"
E custom_scr_tdm_score_suicide "0"
E custom_scr_team_fftype "0"
E custom_scr_team_teamkillspawndelay "20"
E custom_scr_vehicles_enabled "1"
E custom_timelimit "2.5"
E custom_waverespawndelay "0"
A customclass1 "PRO"
A customclass2 "RUNNER"
A customclass3 "CUSTOM 3"
A customclass4 "CUSTOM 4"
A customclass5 "CUSTOM 5"
customGameMode "1"
ddl_verbose "0"
debug_rope "0"
debug_trace "0"
C DebugFireManager "0"
debugRenderBrushes "0"
debugRenderBulletMeshes "0"
C debugRenderCollisionDistance "800"
debugRenderColoredPatches "0"
debugRenderEntityBrushes "0"
debugRenderGjkTraceGeom "0"
C debugRenderMask "All"
debugRenderPatches "0"
debugRenderPlayerCollision "0"
debugRenderStaticModelsBounds "0"
debugStats "1"
EV dec20_Enabled "0"
L dedicated "listen server"
defaultDamageDuration "300"
defaultDamageInterval "300"
defaultHitDamage "5"
demo_bookmarkEventThresholdTime "2"
demo_bytesPerSecondMax "8192"
demo_bytesPerSecondMin "2048"
demo_client "0"
demo_cmdnum "0"
demo_controllerConfig "0"
demo_debug "0"
demo_defaultSegmentTag ""
demo_drawdebuginformation "0"
demo_enabled "1"
R demo_errormessage ""
R demo_errortitle ""
demo_filesizeLimit "10"
demo_keyframerate "10"
demo_packetsPerSecondMax "10"
demo_packetsPerSecondMin "2"
demo_pause "0"
demo_recordBasicTraining "0"
demo_recordingrate "100"
demo_recordPrivateMatch "1"
demo_save_smp "0"
demo_selectedSegmentIndex "0"
demo_timescale "1"
demo_timeScaleRate "4"
R demo_usefilesystem "0"
developer "0"
developer_script "0"
disconnected_ctrls ""
E dive2swim "200"
E dive_recharge "1000"
C D dog_debug "1"
V dog_MeleeDamage "150"
C dog_turn180_angle "135"
C dog_turn90_angle "70"
C dog_turn_min_goal_dist "40"
C E door_breach_weapondrop "1"
C doublesided_raycasts "0"
drawEntityCount "0"
drawEntityCountPos "-55 -180"
drawEntityCountSize "32"
drawKillcamData "0"
drawKillcamDataPos "-55 -230"
drawKillcamDataSize "32"
A drawLagometer "0"
drawServerBandwidth "0"
drawServerBandwidthPos "-55 -280"
A E drew_notes "2"
C E dtp "1"
C E dtp_exhaustion_window "1500"
C E dtp_fall_damage_max_height "200"
C E dtp_fall_damage_min_height "65"
C E dtp_max_apex_duration "400"
C E dtp_max_slide_addition "0"
C E dtp_max_slide_duration "300"
C E dtp_min_speed "3.16"
C E dtp_new_trajectory "1"
C E dtp_new_trajectory_multiplier "2"
C E dtp_post_move_pause "100"
C E dtp_startup_delay "250"
dumpStaticModels "0"
dw_active "1"
R dw_dupe_key "0"
R dw_loggedin "1"
dw_numaccounts "-1"
dw_popup "Logged in OK"
dw_user0 ""
dw_user1 ""
dw_user2 ""
dw_user3 ""
dw_user4 ""
dwFileFetchTryIntervalBase "2"
dwFileFetchTryIntervalMax "30"
dwFileFetchTryMaxAttempts "30"
C V dynEnt_bulletForce "800"
C dynEnt_explodeForce "12500"
C dynEnt_explodeMaxEnts "20"
C dynEnt_explodeMinForce "40"
C dynEnt_explodeSpinScale "4"
C dynEnt_explodeUpbias "0.5"
dynEnt_sentientAutoActivate "1"
C dynEnt_spawnedLimit "50"
C dynEntPieces_angularVelocity "0 0 0"
C dynEntPieces_impactForce "1000"
C dynEntPieces_velocity "0 0 0"
emblem_scroll_delay_first "150"
emblem_scroll_delay_rest "50"
V enable_global_wind "1"
V enable_grass_wind "0"
enable_moving_paths "1"
C enable_new_prone_check "0"
E error_menu_info ""
eventMessageLastFetchTime "0"
facepaintLodDist "1250"
E fileshare_rating_clip "0"
E fileshare_rating_film "0"
E fileshare_rating_gametype "1"
E fileshare_rating_screenshot "0"
V fire_audio_random_max_duration "1000"
V fire_audio_repeat_duration "1500"
V fire_burn_time "3000"
V fire_world_damage "5"
V fire_world_damage_duration "5"
V fire_world_damage_rate "1"
C fixedtime "0"
E flame_config_valid "0"
C E flame_debug_render "0"
C flame_kick_offset "-2 0 -0.5"
C flame_kick_recover_speed "4"
C flame_kick_speed "4"
C E flame_render "1"
C E flame_team_damage "0"
C E flame_test "0"
C E flame_use_dvars "0"
flameVar_editingFlameTable "none"
flameVar_lastFlameTable "none"
C flareDisableEffects "0"
E footstep_sounds_cutoff "1000"
C D friction "5.5"
friendsNewsLastFetchTime "841006"
I fs_basegame ""
I fs_basepath "g:\program files\steam\steamapps\common\call of duty black ops"
I fs_cdpath ""
I fs_copyfiles "0"
fs_debug "0"
S I D fs_game ""
I fs_homepath "g:\program files\steam\steamapps\common\call of duty black ops"
LC fs_ignoreLocalized "0"
I fs_restrict "0"
I fs_usedevdir "0"
I fs_userDocuments "C:\Users\Jasper\Documents\Activision\CoD"
S R D fs_usermapdir ""
C fsDebugRatingValue "0"
C fshDebugFileList "0"
fshLiveBlurb ""
fshOldItemColor "1 1 1 0.2"
fshSearchTaskDelay "1200"
fshSelectFirstSlotRow "0"
fshSelectLastSlotRow "0"
fsIsSelectedFileDescriptionModified "0"
fsIsSelectedFileNameModified "0"
fsMaxPrivateSlotRowsOther "2"
fsOtherUserPrivateSlotCol "1"
fsOtherUserSlotSelected "5"
fsPrivateSlotCol "0"
fsRecents "7"
fsRecentsCount "100"
fsSearchFileType "1"
fsSearchRowText1 "@MENU_FILESHARE_MOSTRECENT"
fsSearchRowText2 "@MENU_ALL"
fsSearchRowText3 "@MENU_ALL"
fsSearchRowText4 "@MENU_ALL"
fsSearchRowText5 "@MENU_ALL"
fsSearchRowText6 "@MENU_ALL"
fsSearchRowValue1 "0"
fsSearchRowValue2 "0"
fsSearchRowValue3 "0"
fsSearchRowValue4 "0"
fsSearchRowValue5 "0"
fsSearchRowValue6 "0"
fsSearchSelectedRow "0"
fsSelectedFileDescription "CUSTOM GAME MODE"
fsSelectedFileID "0"
fsSelectedFileName "SEARCH & DESTROY"
fsSelectedFileTagIndex "0"
fsShowStreamingGraph "0"
fsSlotEmptyHiddenColor "0 0 0 0"
fsSlotEmptyMainColor "0.25 0.25 0.25 0.95"
fsSlotEmptyNotSubscribedColor "0.36 0.36 0.36 0.95"
fsSlotEmptyShowColor "0 0 0 0.8"
fsSlotEmptyShowColorBg "0.4 0.4 0.4 0.5"
fsSlotHighlightedColor "0.5 1 0.5 0.8"
fsSlotHighlightedColorNoSel "1 1 1 0.9"
fsSlotMainColor "1 1 1 1"
fsSlotNumMainColor "0.8 0.8 0.8 0.9"
fsSlotNumNoSubsribeColor "0 0 0 0.3"
fsStarAvgColor "0.7 0.2 0.2 0.8"
fsStarHighlightColor "0.7 0.7 0.1 0.8"
fsStarPreviewColor "1 1 1 0.5"
C fx_count "0"
fx_cull_effect_spawn "0"
fx_cull_elem_draw "1"
fx_cull_elem_spawn "1"
C fx_debugBolt "0"
C fx_draw "1"
C fx_draw_weapon_tags "0"
C fx_drawClouds "1"
C fx_enable "1"
C fx_freeze "0"
C fx_mark_profile "0"
A fx_marks "1"
A fx_marks_ents "1"
V fx_marks_range "1500"
A fx_marks_smodels "1"
C fx_priority_debug "0"
C fx_priority_enable "0"
C fx_profile "0"
C fx_seethru_parallax "1"
C fx_visMinTraceDist "80"
D fxfrustumCutoff "1000"
A g_allowvote "1"
A E g_banIPs ""
A E g_clonePlayerMaxVelocity "80"
C g_compassShowEnemies "0"
g_connectpaths "0"
A E g_deadChat "0"
C g_debugLocHit "0"
C g_debugLocHitTime "500"
A E g_dropForwardSpeed "10"
A E g_dropHorzSpeedRand "100"
A E g_dropUpSpeedBase "10"
A E g_dropUpSpeedRand "5"
S L g_gametype "ctf"
g_loadScripts "1"
A E g_log "games_mp.log"
A E g_logSync "1"
A E g_logTimeStampInSeconds "0"
A E g_oldVoting "1"
A E g_playerCollisionEjectSpeed "25"
g_pregame_enabled "1"
A E g_redCrosshairs "1"
D g_ScoresColor_Allies "0.0901961 0.458824 0.0705882 1"
D g_ScoresColor_Axis "0.690196 0.0705882 0.0509804 1"
D g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
D g_ScoresColor_Free "0.760784 0.780392 0.101961 1"
D g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
D g_ScoresColor_Spectator "0.25098 0.25098 0.25098 1"
D g_synchronousClients "0"
D g_TeamColor_Allies "0.6 0.639216 0.690196 1"
D g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
D g_TeamColor_EnemyTeam "1 0.313726 0.34902 1"
D g_TeamColor_EnemyTeamAlt "1 0.501961 0 1"
D g_TeamColor_Free "0.74902 0.25098 0.25098 1"
D g_TeamColor_MyTeam "0.4 0.701961 0.4 1"
D g_TeamColor_MyTeamAlt "0.34902 1 1 1"
D g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
D g_TeamColor_Squad "0.25098 0.25098 0.74902 1"
E g_TeamIcon_Allies "faction_128_marines"
E g_TeamIcon_Axis "faction_128_nva"
E g_TeamIcon_Free ""
E g_TeamIcon_Spectator ""
D g_TeamName_Allies "GAME_ALLIES"
D g_TeamName_Axis "GAME_AXIS"
A E g_useGear "0"
A E g_useholdspawndelay "500"
A E g_voiceChatTalkingDuration "500"
A E g_voteAbstainWeight "0.5"
C gpad_button_deadzone "0.13"
gpad_button_lstick_deflect_max "0"
gpad_button_rstick_deflect_max "0"
A gpad_buttonsConfig "buttons_default"
gpad_debug "0"
A gpad_enabled "0"
A gpad_menu_scroll_delay_first "420"
A gpad_menu_scroll_delay_rest "210"
R gpad_present "0"
A gpad_rumble "1"
C gpad_stick_deadzone_max "0.01"
C gpad_stick_deadzone_min "0.2"
C gpad_stick_pressed "0.4"
C gpad_stick_pressed_hysteresis "0.1"
A gpad_sticksConfig "thumbstick_default"
heatMapLoadDelay "2000"
R hiDef "1"
highlightedPlayerClanTag ""
highlightedPlayerName ""
highlightedPlayerXuid ""
A hud_deathQuoteFadeTime "1000"
A hud_enable "1"
A hud_fade_ammodisplay "0"
A hud_fade_compass "0"
A hud_fade_healthbar "2"
A hud_fade_offhand "0"
A hud_fade_sprint "1.7"
A hud_fade_stance "1.7"
A hud_fade_vehiclecontrols "4"
A hud_fadeout_speed "0.1"
A hud_flash_period_offhand "0.5"
A hud_flash_time_offhand "2"
A hud_health_pulserate_critical "0.5"
A hud_health_pulserate_injured "1"
A hud_health_startpulse_critical "0.33"
A hud_health_startpulse_injured "1"
C hud_healthOverlay_phaseEnd_fromAlpha "0.2"
C hud_healthOverlay_phaseEnd_pulseDuration "700"
C hud_healthOverlay_phaseEnd_toAlpha "0"
C hud_healthOverlay_phaseOne_pulseDuration "150"
C hud_healthOverlay_phaseOne_toAlphaAdd "0.3"
C hud_healthOverlay_phaseThree_pulseDuration "400"
C hud_healthOverlay_phaseThree_toAlphaMultiplier "1"
C hud_healthOverlay_phaseTwo_pulseDuration "320"
C hud_healthOverlay_phaseTwo_toAlphaMultiplier "1"
C hud_healthOverlay_pulseStart "0.55"
C hud_healthOverlay_pulseStop "0.9"
C hud_healthOverlay_regenPauseTime "8000"
C hudElemPausedBrightness "0.4"
C E ik_actor_tracking_scale "1"
C E ik_ai_hand_offset_vec "0 0 0"
C E ik_ai_hand_rotation_vec "0 0 0"
C E ik_ai_hand_tuning "0"
C E ik_debug "0"
V ik_dvar_lookatentity_notorso "0"
C E ik_enable "1"
C E ik_enable_ai_hand "0"
C E ik_enable_ai_terrain "2"
C E ik_enable_player_hand "1"
C E ik_enable_player_terrain "1"
C E ik_foot_test "0"
C E ik_hand_test "0"
C E ik_left_hand_lerp_test "0"
C E ik_paranoid_matrix_checks "0"
C E ik_pelvis_test "0"
V ik_pitch_limit_max "60"
V ik_pitch_limit_thresh "10"
C E ik_right_hand_lerp_test "0"
V ik_roll_limit_max "100"
V ik_roll_limit_thresh "30"
V ik_yaw_limit_max "90"
V ik_yaw_limit_thresh "10"
AL in_mouse "1"
A input_invertPitch "0"
A input_viewSensitivity "1"
E invite_visible "1"
invite_waitPeriod "30000"
inviteText ""
itemSellFactor "0.5"
C D jump_height "39"
C D jump_ladderPushVel "128"
C D jump_slowdownEnable "1"
C D jump_spreadAdd "64"
C D jump_stepSize "18"
E koth_autodestroytime "60"
E koth_capturetime "20"
E koth_delayPlayer "0"
E koth_destroytime "10"
E koth_kothmode "0"
E koth_spawnDelay "60"
E koth_spawntime "45"
E language "english"
lb_escrowRefresh "1200"
lb_escrowTimeout "1200"
lb_filter "none"
lb_forceLbWrite "0"
lb_LastFetchTime "0"
C lb_maxrows "50"
C lb_minrefresh "0"
lb_prestige "0"
lb_type "tdm"
lb_typeByResetPeriod "all_time"
E leaveImmediately "0"
R legacy_zombiemode "0"
E list_perks_in_slot "0"
I live_service "1"
liveNewsMaxCounters "10"
AL loc_forceEnglish "0"
AL loc_language "0"
L loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
A log_append "1"
logfile "2"
long_blocking_call "0"
lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
lowAmmoWarningNoAmmoColor2 "1 0 0 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
lowAmmoWarningNoReloadColor2 "1 1 0 1"
lowAmmoWarningPulseFreq "1.7"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
E ls_gametype "CAPTURE THE FLAG"
E ls_mapname "JUNGLE"
E ls_status "Waiting for other players"
A m_filter "0"
A m_forward "0.25"
A m_pitch "0.022"
A m_side "0.25"
A m_yaw "0.022"
C D mantle_check_angle "60"
C D mantle_check_glass_extra_range "10"
C D mantle_check_radius "0.1"
C D mantle_check_range "20"
C D mantle_debug "0"
C D mantle_enable "1"
C D mantle_view_yawcap "60"
C D mantle_weapon_anim_height "32"
C D mantle_weapon_height "39"
S R mapname "mp_havoc"
matchmaking_debug "1"
maxAttachmentsPerWeapon "2"
R maxreservedslots "6"
maxStatsBackupInterval "1"
E menu_xboxlive_buttons_visible "1"
metPlayerListUpdateInterval "10000"
metPlayerListUploadInterval "60000"
minDelayForOtherPlayerStatsFetch "300000"
A monkeytoy "0"
mortarStrikesLeft "0"
motd ""
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
msg_zlibCompress "0"
msg_zlibCompressOutput "0"
U A name "NovaModa"
L net_ip "localhost"
net_lanauthorize "0"
net_minigraph "0"
AL net_noudp "0"
L net_port "3074"
net_profile "0"
net_showprofile "0"
AL net_socksEnabled "0"
AL net_socksPassword ""
AL net_socksPort "1080"
AL net_socksServer ""
AL net_socksUsername ""
nextdemo ""
nextmap ""
V nightVisionDisableEffects "0"
V nightVisionFadeInOutTime "0.1"
V nightVisionPowerOnTime "0.3"
R notice_onEscArg ""
onlinegame "1"
V overrideNVGModelWithKnife "0"
packetDebug "0"
party_linearMapCycle "0"
party_linearMapCycleRandom "0"
E party_maxlocalplayers_theater "1"
party_maxplayers "18"
party_minplayers "4"
party_simulateLongQoS "0"
E party_teambased "1"
U password ""
R pc_newversionavailable "0"
D penetrationCount "5"
D penetrationCount_allies "5"
D penetrationCount_axis "5"
C perk_armorPiercing "40"
C perk_blackbirdShowsGpsJammer "1"
C perk_bulletPenetrationMultiplier "2"
C perk_damageKickReduction "0.2"
C perk_deathStreakCountRequired "5"
C perk_delayExplosiveTime "0.2"
C perk_disarmExplosiveTime "2"
C perk_dogsAttackGhost "1"
C perk_extraBreath "5"
C perk_extraMoneyMultiplier "2"
C perk_fireproof "95"
C perk_flakJacket "35"
C perk_flakJacket_hardcore "9"
C perk_grenadeDeath "frag_grenade_short_mp"
C perk_grenadeTossBackTimer "2500"
C perk_healthRegenMultiplier "1.5"
C perk_interactSpeedMultiplier "1.15"
C perk_killstreakReduction "1"
C perk_mantleReduction "0.5"
C perk_shellShockReduction "0.5"
C perk_speedMultiplier "1.07"
C perk_sprintMultiplier "2"
C perk_sprintRecoveryMultiplier "0.6"
C perk_throwbackInnerRadius "120"
C perk_weapAdsMultiplier "0.5"
C perk_weapMeleeMultiplier "0.5"
C perk_weapRateMultiplier "0.75"
C perk_weapReloadMultiplier "0.5"
C perk_weapSpreadMultiplier "0.65"
C perk_weapSwitchMultiplier "0.5"
phys_ai_collision_mode "1"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
V phys_buoyancy "0"
V phys_buoyancyDistanceCutoff "2500"
phys_buoyancyFastComputation "0"
phys_buoyancyRippleFrequency "3000"
phys_buoyancyRippleVariance "2000"
phys_debugBigQueries "0"
phys_debugCallback "0"
phys_debugDangerousRigidBodies "1"
phys_debugExpensivePushout "1"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawCollisionObj "0"
phys_drawcontacts "0"
phys_drawNitrousVehicle "0"
phys_drawNitrousVehicleEffects "0"
phys_entityCollision "1"
phys_floatTimeVariance "10000"
phys_fluid "0"
V phys_gravity "-800"
V phys_gravity_dir "0 0 1"
phys_heavyTankSwitch "0"
V phys_impact_distance_cutoff "800"
V phys_impact_fx "1"
phys_impact_intensity_limit "50"
phys_impact_max_pfx_per_frame "10"
phys_impact_max_sfx_per_frame "10"
phys_impact_render "0"
phys_impact_silence_window "0.3"
V phys_maxFloatTime "30000"
phys_msecstep "0"
V phys_piecesSpawnDistanceCutoff "1000"
phys_player_collision_adjust_height "0"
phys_player_collision_mode "1"
V phys_ragdoll_buoyancy "0"
phys_ragdoll_joint_damp_scale "0.04"
phys_reeval_frequency "2"
phys_userRigidBodies "1"
V phys_vehicleDamageFroceScale "0.3"
phys_vehicleFriction "0.1"
V phys_vehicleGravityMultiplier "1"
V phys_vehicleUsePredictedPosition "0"
V phys_vehicleWheelEntityCollision "1"
phys_waterDragAngular "-2"
phys_waterDragLinear "-1"
C D player_adsExitDelay "0"
player_AimBlend_Back_Low "0 0.3 0.5"
player_AimBlend_Back_Mid "0.1 0.2 0.5"
player_AimBlend_Back_Up "0.5 0.1 -0.6"
player_AimBlend_Head "0 0 0"
player_AimBlend_Neck "0.3 0.3 0"
player_AimBlend_Pelvis "0.4 0.4 0"
player_AimBlend_Shoulder "1 1 1"
C player_animRunThreshhold "140"
C player_animWalkThreshhold "30"
C D player_backSpeedScale "0.7"
C player_bayonetLaunchDebugging "0"
C player_bayonetLaunchProof "1"
C player_bayonetLaunchZCap "300"
C player_bayonetRange "85"
C player_bayonetTargetDist "65"
C D player_breath_fire_delay "0"
C D player_breath_gasp_lerp "6"
C D player_breath_gasp_scale "4.5"
C D player_breath_gasp_time "1"
C D player_breath_hold_lerp "1"
C D player_breath_hold_time "4.5"
C D player_breath_snd_delay "1"
C D player_breath_snd_lerp "2"
C player_burstFireCooldown "0.2"
C player_clipSizeMultiplier "1"
C D player_debugHealth "0"
player_disableWeaponsInWater "1"
C D player_dmgtimer_flinchTime "500"
C D player_dmgtimer_maxTime "750"
C D player_dmgtimer_minScale "0"
C D player_dmgtimer_stumbleTime "500"
C D player_dmgtimer_timePerPoint "100"
C player_enableShuffleAnims "0"
C D player_enduranceSpeedScale "1.7"
player_floatSpeed "20"
C D player_footstepsThreshhold "10"
V player_forceRedCrosshair "0"
C D player_knockbackMoveThreshhold "60"
C E player_lastStandBleedoutTime "30"
C player_lastStandBleedoutTimeNoRevive "10"
C player_lastStandHealthOverlayTime "8"
C player_lean_rotate "1.25 1.25"
C player_lean_rotate_crouch "1 1"
C player_lean_shift "5 2.5"
C player_lean_shift_crouch "12.5 2.5"
C player_meleeHeight "10"
C player_meleeRange "64"
C player_meleeWidth "10"
C player_move_factor_on_torso "0"
C D player_moveThreshhold "2"
C player_revivePlayerListCycleTime "2"
C player_reviveTriggerRadius "64"
C D player_runbkThreshhold "60"
C D player_runThreshhold "110"
C D player_scopeExitOnDamage "0"
C E player_sliding_friction "1.5"
C E player_sliding_velocity_cap "500"
C E player_sliding_wishspeed "4000"
C player_slopeAnimAngle "30"
C D player_spectateSpeedScale "1"
C D player_sprintCameraBob "0.5"
D player_sprintForwardMinimum "105"
C D player_sprintMinTime "1"
C D player_sprintRechargePause "0"
C D player_sprintSpeedScale "1.5"
C D player_sprintStrafeSpeedScale "0.667"
C D player_sprintThreshhold "185"
C D player_sprintTime "4"
C D player_sprintUnlimited "0"
C D player_strafeAnimCosAngle "0.5"
C D player_strafeSpeedScale "0.8"
C player_sustainAmmo "0"
C E player_swimDamage "15"
C E player_swimDamagerInterval "1"
C E player_swimTime "16"
V player_topDownCamAngles "75 0 0"
V player_topDownCamCenterPos "-7926 -2838 -88"
V player_topDownCamMode "0"
V player_topDownCamOffset "0 0 500"
V player_topDownCursorDist "250"
V player_topDownCursorPos "0 0"
C D player_turnAnims "1"
E player_turnRateScale "1"
player_useSlopeAnims "1"
C D V player_view_pitch_down "85"
C D V player_view_pitch_up "85"
V player_viewLockEnt "0"
V player_viewRateScale "0"
C E player_waterSpeedScale "1.3"
V playerPushAmount "0"
S playlist "1"
S playlist_enabled "0"
S playlist_entry "22"
A playlist_excludeGametype "tdm"
A playlist_excludeGametypeMap ""
A playlist_excludeMap ""
playlist_next "1"
C popInLetterFXTime "40"
E popup_open "0"
R presell "0"
A prestigeclass1 "CUSTOM 6"
A prestigeclass2 "CUSTOM 7"
A prestigeclass3 "CUSTOM 8"
A prestigeclass4 "CUSTOM 9"
A prestigeclass5 "CUSTOM 10"
R primaryWeaponOffset "0"
A profile_physics "0"
C D prone_bipod_enable "1"
S R protocol "1044"
quickmatch_fullnessweight "1"
quickmatch_minslots "2"
quickmatch_pingweight "100"
quickmatch_resultspercent "75"
A r_aaAlpha "dither (fast)"
AL r_aaSamples "1"
A r_allow_intz "1"
A r_allow_null_rt "1"
AL r_aspectRatio "auto"
A r_autopriority "0"
A r_backBufferSize "960"
A r_backBufferSizeY "544"
EV r_bloomBlurRadius "1.75"
EV r_bloomColorScale "0 0 0 0"
EV r_bloomCurveBreakpoint "1 1 1 1"
EV r_bloomCurveHiBlack "0 0 0 0"
EV r_bloomCurveHiGamma "1 1 1 1"
EV r_bloomCurveHiRemapBlack "0 0 0 0"
EV r_bloomCurveHiRemapWhite "1 1 1 1"
EV r_bloomCurveHiWhite "1 1 1 1"
EV r_bloomCurveLoBlack "0 0 0 0"
EV r_bloomCurveLoGamma "1 1 1 1"
EV r_bloomCurveLoRemapBlack "0 0 0 0"
EV r_bloomCurveLoRemapWhite "1 1 1 1"
EV r_bloomCurveLoWhite "1 1 1 1"
EV r_bloomExpansionControl "0.5 0.5 0.5 0.5"
EV r_bloomExpansionSource "0"
EV r_bloomExpansionWeights "0 0 0 0"
EV r_bloomPersistence "0"
EV r_bloomStreakXInnerTint "1 1 1"
EV r_bloomStreakXLevels0 "0.25 0.5 0.25 1"
EV r_bloomStreakXLevels1 "0 1 0 1"
EV r_bloomStreakXOuterTint "1 1 1"
EV r_bloomStreakXTint "0 0 0"
EV r_bloomStreakXTintControl "0.25 0.5 0.25 1"
EV r_bloomStreakYInnerTint "1 1 1"
EV r_bloomStreakYLevels0 "0.25 0.5 0.25 1"
EV r_bloomStreakYLevels1 "0 1 0 1"
EV r_bloomStreakYOuterTint "1 1 1"
EV r_bloomStreakYTint "0 0 0"
EV r_bloomStreakYTintControl "0.25 0.5 0.25 1"
EV r_bloomTintScale "0 0 0 1"
EV r_bloomTintWeights "0.25 0.5 0.25 0"
EV r_bloomTweaks "0"
C r_blur "0"
A r_blur_allowed "1"
C r_brightness "0"
C r_brushLimit "512"
r_burnedDestructibleColor "0.4"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "blink"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
A r_clipCodec "MJPEG"
A r_clipFPS "24"
A r_clipSize "360"
r_collectActiveMaterials "0"
C r_colorMap "Unchanged"
C r_contrast "1"
r_convergence "6.06253"
AL r_customMode ""
E r_debugHDRdlight "0"
E r_debugHDRdlight_color "0.25 0.8 1"
E r_debugHDRdlight_distance "250"
E r_debugHDRdlight_radius "150"
E r_debugHDRdlight_scale "1"
C r_debugLayers "0"
A r_debugLineWidth "1"
C r_debugShader "none"
C r_debugShowCoronas "0"
C r_debugShowDynamicLights "0"
C r_debugShowPrimaryLights "0"
A r_depthPrepass "0"
C r_desaturation "1"
C V r_diffuseColorScale "1"
AL r_displayRefresh "60 Hz"
 

Djamel SEC

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Reply from Djamel SEC Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #8

Grivius34

J'aime les bébé dromadaires roses :3
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Reply from Grivius34 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #9

Robz'

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ali91700

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Reply from ali91700 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #11
Il fonctionne en 1.13 mercii de ton partage je les mettres demain car la je vais dormir dzl et bonne nuit
 

NitroCircus

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Reply from NitroCircus Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #12
J'en et plin moi
 
D

deleted164816

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Reply from deleted164816 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #14
Sinon j'ai un liste de plein de dvars patcher
Vous devez vous inscrire pour voir les liens !
 

ali91700

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Reply from ali91700 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #15
Sinon j'ai un liste de plein de dvars patcher
Vous devez vous inscrire pour voir les liens !
lol en veut pas patcher stp en veut que sa fonctionne en 1.13 merci


partage stp et sa fonctionne en 1.13 merci


Voici le mien:

t sur que sa fonctionne en 1.13 car j'ai un peu les meme est il y en a qui fonctionne pas c'est pour sa que je l'ai pas poster lol
 

Belgospanian

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Reply from Belgospanian Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #16
lol en veut pas patcher stp en veut que sa fonctionne en 1.13 merci



partage stp et sa fonctionne en 1.13 merci
Pour moi ça marche mais c parce qu'y a un ami qui me les a "patche" en 1.13 (c pas vraiment patche mai jtrouve pas le mot)
 
D

deleted164816

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Reply from deleted164816 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #17
lol en veut pas patcher stp en veut que sa fonctionne en 1.13 merci



partage stp et sa fonctionne en 1.13 merci
Je te donne des patcher cOmme sa tu peut verifier avant de les rellement les essayer ;)
 

ali91700

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Reply from ali91700 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #18
D

deleted164816

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Reply from deleted164816 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #19
dzl j'ai pas bien compris dzl tu peut me redire stp mercii
En faite je te donne les dvars patcher comme sa tu peut verifier si il marche ou pas ;) comme sa sa peut t'éviter de perde ton temps a essayer :ok:
 

ali91700

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Reply from ali91700 Jeux-vidéo Call of Duty 🎮 Call of Duty 7 : Black Ops [BO] Hacking et modifications : VIEN POSTER TON DVAR ICI #20


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