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Glitch VIEN POSTER TON DVAR ICI

Discussion dans '[BO] Hacking et modifications' créé par ali91700, 4 Mars 2013.

  1. ali91700

    ali91700 Membre Premium Premium

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    bonjour tous le monde j'ai creer se topic pour que vous mettez votre DVAR trouver sur le net de preferance de me les envoier et je le mettrer dans mon topic et bien sur vous serai crediter
    pourquoi faire sa ??
    pour s'aider entre moddeur comme sa en avansera plus vite et en evolurra plus vite aussi lol bien sur il faut quelle soit en 1.13 tester si possible merciii pour votre conpriancement dzl pour les fautes d'hortographe

    aller pour commencer DVAR

    DVAR pour mettre les classe en coleurs et qu'elle flashe
    set customclass1 "vous metter se que vous vouler " pour les couleur vous choisisser entre 1a9
    set customclass2 "vous metter se que vous vouler "et vous metter comment dans classe 3 oublier pas le petit ^avanr les chiffre exemple en bas
    set customclass3 "^5 ali91700 "
    set customclass4 "vous metter se que vous vouler "et pour que sa clignote il faut mettre ^F avant ^5 exemple classe 5
    set customclass5 "^F^5ali91700 "
    set prestigeclass1 "vous metter se que vous vouler "
    set prestigeclass2 "vous metter se que vous vouler "
    set prestigeclass3 "vous metter se que vous vouler "
    set prestigeclass4 "vous metter se que vous vouler "
    set prestigeclass5 "vous metter se que vous vouler "

    voila en attend de vous dvars mercii
     


  2. Grivius34

    Grivius34 J'aime les bébé dromadaires roses :3 Premium

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    C'est quoi du DVAR ? *noob* :p
     
    Belgospanian aime ça.
  3. Robz'

    Robz' French Graphic Designer. Commandes (ON) Premium

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    Ali , je crois que sur NGU y'a la liste complète :)
     
  4. Djamel SEC

    Djamel SEC Ancien staff Ancien staff

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    C'est quoi un DVAR? :$
     
    Grivius34 aime ça.
  5. ali91700

    ali91700 Membre Premium Premium

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    Tu peut me donne le lien stp mercii
     
  6. Robz'

    Robz' French Graphic Designer. Commandes (ON) Premium

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    Des codes pour cheat ou modifiez des donnes de jeu
     
  7. Belgospanian

    Belgospanian Urbexeur par passion Premium

    Inscrit:
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    Voici le mien:

    A C V acousticSpikeMaxRange "200"
    A acousticSpikeMinRadius "0.0001"
    A C V acousticSpikeMinRange "0"
    A acousticSpikeRingSize "20"
    A acousticSpikeSize "10"
    V actionSlotsHide "0"
    activeAction ""
    A E ai_corpseCount "5"
    A E ai_debugMeleeAttackSpots "0"
    A E ai_debugThreatSelection "0"
    C V aim_accel_turnrate_debug "0"
    C V aim_accel_turnrate_enabled "1"
    C V aim_accel_turnrate_lerp "1200"
    C V aim_aimAssistRangeScale "1"
    EV aim_assist_min_target_distance "10000"
    E aim_assist_script_disable "0"
    C V aim_autoaim_debug "0"
    C V aim_autoaim_enabled "0"
    C V aim_autoaim_lerp "40"
    C V aim_autoaim_region_height "120"
    C V aim_autoaim_region_width "160"
    C V aim_autoAimRangeScale "1"
    C V aim_autobayonet_range "200"
    C EV aim_automelee_debug "0"
    C V aim_automelee_enabled "1"
    C V aim_automelee_lerp "40"
    C V aim_automelee_range "128"
    C V aim_automelee_region_height "240"
    C V aim_automelee_region_width "320"
    C V aim_input_graph_debug "0"
    C V aim_input_graph_enabled "1"
    C V aim_input_graph_index "3"
    C V aim_lockon_debug "0"
    C V aim_lockon_deflection "0.05"
    C V aim_lockon_enabled "0"
    V aim_lockon_pitch_strength "0.6"
    C V aim_lockon_region_height "90"
    C V aim_lockon_region_width "90"
    C V aim_lockon_strength "0.6"
    C V aim_scale_view_axis "1"
    C V aim_slowdown_debug "0"
    C V aim_slowdown_enabled "1"
    C V aim_slowdown_pitch_scale "0.4"
    C V aim_slowdown_pitch_scale_ads "0.5"
    C V aim_slowdown_region_extended_height "90"
    C V aim_slowdown_region_extended_width "90"
    C V aim_slowdown_region_height "90"
    C V aim_slowdown_region_width "90"
    C V aim_slowdown_yaw_scale "0.4"
    C V aim_slowdown_yaw_scale_ads "0.5"
    C aim_target_aim_tag_fast_update_interval "59"
    C aim_target_aim_tag_slow_update_interval "131"
    C aim_target_frustum_expand_fast_updates "40"
    C aim_target_frustum_expand_on_screen "-30"
    C aim_target_frustum_min_distance "256"
    C aim_target_sentient_half_height "32"
    C aim_target_sentient_radius "10"
    C V aim_turnrate_pitch "90"
    C V aim_turnrate_pitch_ads "55"
    C V aim_turnrate_yaw "260"
    C V aim_turnrate_yaw_ads "90"
    V aim_view_sensitivity_override "-1"
    C allEmblemsPurchased "0"
    C allEmblemsUnlocked "0"
    C allItemsPurchased "0"
    C allItemsUnlocked "0"
    V ammoCounterHide "0"
    D arcademode "0"
    attachmentFilter "0"
    band_12players "384000"
    band_18players "580000"
    band_2players "64000"
    band_4players "128000"
    band_6players "192000"
    band_8players "256000"
    band_dedicated "2048000"
    band_demosystem "64000"
    band_lotsplayers "900000"
    bandwidth_retry_interval "180000"
    E barebones_class_mode "0"
    basicTrainingFatal "1"
    C D bg_aimSpreadMoveSpeedThreshold "11"
    C bg_blendTimeOverride "-1"
    C D bg_bobMax "8"
    bg_disableWeaponPlantingInWater "1"
    bg_drawGrenadeInHand "0"
    bg_enableIKActiveFix "1"
    C D bg_fallDamageMaxHeight "300"
    C D bg_fallDamageMinHeight "128"
    C D bg_foliagesnd_fastinterval "500"
    C D bg_foliagesnd_maxspeed "180"
    C D bg_foliagesnd_minspeed "40"
    C D bg_foliagesnd_resetinterval "500"
    C D bg_foliagesnd_slowinterval "1500"
    C bg_forceDurationOverride "-1"
    C D bg_forceExplosiveBullets "0"
    bg_freeCamClipToHeliPatch "1"
    C bg_gravity "800"
    E bg_gunXOffset "0"
    C D bg_ladder_yawcap "100"
    C bg_legYawCrouchTolerance "40"
    C bg_legYawProneTolerance "20"
    C bg_legYawTolerance "40"
    C bg_lowGravity "400"
    C D bg_maxGrenadeIndicatorSpeed "100"
    bg_maxWeaponAnimScale "0.66"
    bg_plantInWaterDepth "5"
    bg_playStandToCrouchAnims "0"
    C D bg_prone_yawcap "45"
    C bg_proneSwingSpeed "0.08"
    C bg_shock_animation "0"
    C bg_shock_lookControl "0"
    C bg_shock_lookControl_fadeTime "0.001"
    C bg_shock_lookControl_maxpitchspeed "0"
    C bg_shock_lookControl_maxyawspeed "0"
    C bg_shock_lookControl_mousesensitivityscale "0"
    C bg_shock_movement "0.4"
    C bg_shock_screenBlurBlendFadeTime "0.001"
    C bg_shock_screenBlurBlendTime "0.001"
    C bg_shock_screenFlashShotFadeTime "0"
    C bg_shock_screenFlashWhiteFadeTime "0"
    C bg_shock_screenType "blurred"
    C bg_shock_sound "0"
    C bg_shock_soundDryLevel "1"
    C bg_shock_soundEnd ""
    C bg_shock_soundEndAbort ""
    C bg_shock_soundFadeInTime "0.25"
    C bg_shock_soundFadeOutTime "2.5"
    C bg_shock_soundLoop ""
    C bg_shock_soundLoopEndDelay "-1.5"
    C bg_shock_soundLoopFadeTime "2"
    C bg_shock_soundLoopSilent ""
    C bg_shock_soundModEndDelay "-0.75"
    C bg_shock_soundRoomType "generic"
    C bg_shock_soundSnapshot "default"
    C bg_shock_soundWetLevel "0.5"
    C bg_shock_viewKickFadeTime "0.001"
    C bg_shock_viewKickPeriod "0.75"
    C bg_shock_viewKickRadius "0"
    C bg_shock_visionset_inTime "0"
    C bg_shock_visionset_name ""
    C bg_shock_visionset_outTime "0"
    C bg_slopeFrames "10"
    C bg_swingSpeed "0.15"
    C bg_teleportAlignTime "500"
    bg_viewBobAmplitudeBase "0.16"
    C D bg_viewBobAmplitudeDtp "0.002 0.002"
    C D bg_viewBobAmplitudeDucked "0.0075 0.0075"
    C D bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
    C D bg_viewBobAmplitudeProne "0.08 0.04"
    C D bg_viewBobAmplitudeRoll "1.5"
    C D bg_viewBobAmplitudeSprinting "0.02 0.014"
    C E bg_viewBobAmplitudeStanding "0.007 0.007"
    C D V bg_viewBobAmplitudeStandingAds "0.007 0.007"
    C E bg_viewBobAmplitudeSwimming "3 2"
    C bg_viewKickMax "90"
    C bg_viewKickMin "0.5"
    C bg_viewKickRandom "0.4"
    C bg_viewKickScale "0.2"
    C D bg_vsmode_hud "0"
    bg_weaponBobAmplitudeBase "0.16"
    C D bg_weaponBobAmplitudeDtp "0.002 0.002"
    C D bg_weaponBobAmplitudeDucked "0.045 0.025"
    C D bg_weaponBobAmplitudeProne "0.02 0.005"
    C D bg_weaponBobAmplitudeRoll "1.5"
    C D bg_weaponBobAmplitudeSprinting "0.02 0.014"
    C E bg_weaponBobAmplitudeStanding "0.055 0.025"
    C E bg_weaponBobAmplitudeSwimming "4 4"
    C E bg_weaponBobFrequencySwimming "0.1"
    C E bg_weaponBobHeavyWeaponScalar "1.5"
    C D bg_weaponBobLag "0.25"
    C D bg_weaponBobMax "8"
    bg_weaponleftbone "tag_weapon_left"
    bg_weaponrightbone "tag_weapon_right"
    D blackopsmode "0"
    bodyTypeFromGun "0"
    A bot_difficulty "normal"
    bot_enemies "6"
    bot_friends "6"
    A bot_tips "1"
    C bullet_penetrationMinFxDist "30"
    D bulletrange "8192"
    E cac_armor_focus "2"
    E cac_back_menu_name "custom_class_create"
    E cac_secondary_selected "0"
    E cac_spec_focus "9"
    E cac_weapon_current_list ""
    E cac_weapon_feeder_count "0"
    category "0"
    categoryPlaylist "0"
    A cg_adsZoomToggleStyle "1"
    A C cg_adsZScaleMax "1.25"
    R cg_allow_mature "1"
    C cg_allPlayerNamesVisible "0"
    C cg_artilleryKillCamBackDist "30"
    C cg_artilleryKillCamFov "30"
    C cg_artilleryKillCamGroundBackDist "30"
    C cg_artilleryKillCamGroundUpDist "15"
    C cg_artilleryKillCamUpDist "3"
    C cg_artilleryKillCamWallOutDist "10"
    C cg_artilleryKillCamWallSideDist "30"
    A cg_blood "1"
    A cg_brass "1"
    C cg_bulletlength "80"
    C cg_bulletwidth "2"
    C cg_cameraSpikeEnemyColor "1 0 0 1"
    C cg_cameraSpikeHighlightBrightness "5"
    V cg_cameraVehicleExitTweenTime "0.4"
    C V cg_cameraWaterClip "4.5"
    C cg_canSeeFriendlyFrustumExpand "-30"
    C cg_canSeeFriendlyFrustumMinDistance "100"
    C cg_canSeeFriendlyFrustumUpdateInterval "250"
    C cg_centertime "5"
    A cg_chatHeight "5"
    A cg_chatTime "12000"
    V cg_cinematicFullscreen "1"
    A cg_connectionIconSize "5"
    C cg_constantSizeHeadIcons "0"
    C cg_corpseHighlightFadeTime "2"
    A C cg_crosshairAlpha "1"
    A C cg_crosshairAlphaMin "0.5"
    A C cg_crosshairDynamic "0"
    A C cg_crosshairEnemyColor "1"
    A cg_cursorHints "4"
    C cg_debug_overlay_viewport "0"
    E cg_debug_triggers "0"
    cg_debugDrawSafeAreas "0"
    C cg_debugevents "0"
    A cg_debugInfoCornerOffset "0 0"
    C cg_debugMounting "0"
    C cg_debugposition "0"
    A cg_descriptiveText "1"
    C cg_destructibleKillCamCloseXYDist "24"
    C cg_destructibleKillCamCloseZDist "24"
    C cg_destructibleKillCamFarBlur "2"
    C cg_destructibleKillCamFarBlurDist "300"
    C cg_destructibleKillCamFarBlurStart "100"
    C cg_destructibleKillCamFov "50"
    C cg_destructibleKillCamNearBlur "4"
    C cg_destructibleKillCamNearBlurEnd "100"
    C cg_destructibleKillCamNearBlurStart "0"
    C cg_destructibleKillCamRegularHeight "90"
    C cg_destructibleKillCamZIncrease "15"
    cg_development "0"
    C cg_dogKillCamDistFromEyes "20"
    C cg_dogKillCamForwardDist "-40"
    C cg_dogKillCamFov "90"
    C cg_dogKillCamSideDist "0"
    C cg_dogKillCamUpDist "30"
    C cg_dogKillMinDistFromTarget "100"
    C cg_draw2D "1"
    A cg_drawBreathHint "1"
    A C cg_drawCrosshair "1"
    cg_drawCrosshair3D "1"
    A C cg_drawCrosshairNames "1"
    cg_drawCrosshairNamesPosX "300"
    cg_drawCrosshairNamesPosY "180"
    cg_drawErrorMessages "1"
    A cg_drawFPS "Off"
    A cg_drawFPSLabels "1"
    A cg_drawFPSOnly "0"
    A cg_drawFPSScale "0"
    C cg_drawFriendlyNames "1"
    C cg_drawGun "1"
    C cg_drawHealth "0"
    A cg_drawHoldBreathHint "1"
    A cg_drawMantleHint "1"
    C cg_drawMaterial "Off"
    C cg_drawModelAxis "-1"
    cg_drawpaused "1"
    cg_drawScriptUsage "0"
    C cg_drawShellshock "1"
    A cg_drawSnapshot "0"
    A cg_drawSnapshotTime "1"
    cg_drawTalk "ALL"
    C cg_drawThroughWalls "0"
    A cg_drawTurretCrosshair "1"
    cg_drawVersion "0"
    cg_drawVersionX "50"
    cg_drawVersionY "18"
    C cg_dumpAnims "-1"
    C cg_enemyNameFadeIn "250"
    C cg_enemyNameFadeOut "250"
    cg_errordecay "100"
    C cg_explosiveKillCamBackDist "150"
    C cg_explosiveKillCamGroundBackDist "30"
    C cg_explosiveKillCamGroundUpDist "15"
    C cg_explosiveKillCamStopDecelDist "100"
    C cg_explosiveKillCamStopDist "200"
    C cg_explosiveKillCamUpDist "10"
    C cg_explosiveKillCamWallOutDist "10"
    C cg_explosiveKillCamWallSideDist "30"
    C cg_fakefireWizbyChance "0.2"
    C cg_firstPersonTracerChance "0"
    A C cg_flareVisionSetFadeDuration "2000"
    C cg_footprints "1"
    C cg_footprintsDebug "0"
    C cg_footprintsDistortWater "0"
    C cg_footsteps "1"
    C cg_fov "80"
    A cg_fov_default "80"
    A cg_fov_default_thirdperson "40"
    cg_fovCompMax "85"
    C cg_fovExtraCam "30"
    C cg_fovMin "10"
    C cg_fovScale "1"
    C cg_friendlyNameFadeIn "0"
    C cg_friendlyNameFadeOut "1500"
    C cg_fuelHudVersion "1"
    A cg_gameBoldMessageWidth "390"
    A cg_gameMessageWidth "455"
    cg_gun_fovcomp_x "-2"
    cg_gun_fovcomp_y "0"
    cg_gun_fovcomp_z "0"
    C cg_gun_move_f "0"
    C cg_gun_move_minspeed "0"
    C cg_gun_move_r "0"
    C cg_gun_move_rate "0"
    C cg_gun_move_u "0"
    C cg_gun_ofs_f "0"
    C cg_gun_ofs_r "0"
    C cg_gun_ofs_u "0"
    C cg_gun_x "0"
    C cg_gun_y "0"
    C cg_gun_z "0"
    A cg_headIconMinScreenRadius "0.025"
    C cg_heliKillCamFarBlur "2"
    C cg_heliKillCamFarBlurDist "300"
    C cg_heliKillCamFarBlurStart "100"
    C cg_heliKillCamFov "15"
    C cg_heliKillCamNearBlur "4"
    C cg_heliKillCamNearBlurEnd "100"
    C cg_heliKillCamNearBlurStart "0"
    A cg_hintFadeTime "100"
    A cg_hudChatIntermissionPosition "5 90"
    A cg_hudChatPosition "5 200"
    A cg_hudDamageDirectionalIconTime "1000"
    A cg_hudDamageIconHeight "64"
    A cg_hudDamageIconInScope "0"
    A cg_hudDamageIconOffset "128"
    A cg_hudDamageIconTime "2000"
    A cg_hudDamageIconWidth "128"
    A cg_hudGrenadeIconEnabledFlash "0"
    A cg_hudGrenadeIconHeight "25"
    A cg_hudGrenadeIconInScope "0"
    A cg_hudGrenadeIconMaxHeight "104"
    C V cg_hudGrenadeIconMaxRangeFlash "500"
    C V cg_hudGrenadeIconMaxRangeFrag "250"
    A cg_hudGrenadeIconOffset "50"
    A cg_hudGrenadeIconWidth "25"
    cg_hudGrenadeIndicatorFadeUp "0"
    cg_hudGrenadeIndicatorStartColor "1 1 1 1"
    cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
    A cg_hudGrenadePointerHeight "12"
    A cg_hudGrenadePointerPivot "12 27"
    cg_hudGrenadePointerPulseFreq "1.7"
    cg_hudGrenadePointerPulseMax "1.85"
    cg_hudGrenadePointerPulseMin "0.3"
    A cg_hudGrenadePointerWidth "25"
    E cg_hudlegacysplitscreenscale "2"
    A cg_hudMapBorderWidth "2"
    A cg_hudMapFriendlyHeight "15"
    A cg_hudMapFriendlyWidth "15"
    A cg_hudMapPlayerHeight "20"
    A cg_hudMapPlayerWidth "20"
    A C cg_hudMapRadarLineThickness "0.15"
    E cg_hudObjectiveTextScale "0.3"
    A cg_hudProneY "-160"
    A cg_hudSayPosition "5 180"
    E cg_hudsplitscreencompassscale "1.5"
    E cg_hudsplitscreenstancescale "2"
    cg_hudStanceFlash "1 1 1 1"
    A cg_hudStanceHintPrints "0"
    A cg_hudVotePosition "5 220"
    C cg_infraredBlurTime "250"
    cg_infraredHighlightOffset "0.75"
    cg_infraredHighlightScale "200"
    A cg_invalidCmdHintBlinkInterval "600"
    A cg_invalidCmdHintDuration "1800"
    C cg_laserEndOffset "0.5"
    C cg_laserFlarePct "0.2"
    C cg_laserForceOn "0"
    cg_laserLight "1"
    C cg_laserLightBeginOffset "13"
    C cg_laserLightBodyTweak "15"
    C cg_laserLightEndOffset "-3"
    C cg_laserLightRadius "3"
    C cg_laserRadius "0.8"
    C cg_laserRange "1500"
    C cg_laserRangePlayer "1500"
    A cg_mapLocationSelectionCursorSpeed "0.6"
    A cg_mapLocationSelectionRotationSpeed "3"
    A cg_marks_ents_player_only "0"
    A cg_mature "1"
    A C cg_MaxDownedPulseRate "4"
    A C cg_MinDownedPulseRate "1"
    A C cg_motionblur_duration "2500"
    A C cg_motionblur_fadeout "500"
    cg_nopredict "0"
    A cg_overheadIconSize "0.7"
    C cg_overheadNamesFarDist "512"
    C cg_overheadNamesFarScale "0.7"
    A cg_overheadNamesFont "2"
    C cg_overheadNamesGlow "0 0 0 1"
    C cg_overheadNamesMaxDist "10000"
    C cg_overheadNamesNearDist "64"
    A cg_overheadNamesSize "0.5"
    C cg_overheadNamesTagUpdateInterval "1"
    A cg_overheadRankSize "0.5"
    C cg_playerFrustumHalfHeight "36"
    C cg_playerHighlightBlinkTime "1250"
    C cg_playerHighlightBrightness "3"
    C cg_playerHighlightEnemyColor "1 0.101961 0.101961 1"
    C cg_playerHighlightMinFade "0.4"
    C cg_playerHighlightTargetSize "750"
    U A cg_predictItems "1"
    C cg_proneFeetCollisionHull "1"
    cg_readTitleStorageLocally "0"
    C cg_retrieveHintTime "0"
    C cg_retrieveHintTimeStuck "2000"
    C cg_rocketKillCamBackDist "70"
    C cg_rocketKillCamUpDist "10"
    cg_scoreboardBannerHeight "35"
    cg_scoreboardFont "3"
    cg_scoreboardHeaderFontScale "0.315"
    cg_scoreboardHeight "435"
    cg_scoreboardItemHeight "18"
    cg_scoreboardMyColor "1 0.8 0.4 1"
    cg_scoreboardPingGraph "0"
    cg_scoreboardPingHeight "0.7"
    cg_scoreboardPingText "1"
    cg_scoreboardPingWidth "0.036"
    cg_scoreboardQuarterscreenWidth "395"
    cg_scoreboardRankFontScale "0.26"
    cg_scoreboardScrollStep "3"
    cg_scoreboardSplitscreenWidth "700"
    cg_scoreboardTextOffset "0.6"
    cg_scoreboardWidth "500"
    A cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
    A cg_ScoresPing_HighColor "0.8 0 0 1"
    R cg_ScoresPing_Interval "1"
    A cg_ScoresPing_LowColor "0 0.74902 0 1"
    A cg_ScoresPing_MaxBars "4"
    A cg_ScoresPing_MedColor "0.8 0.8 0 1"
    C cg_scriptedKillCamCloseXYDist "24"
    C cg_scriptedKillCamCloseZDist "24"
    C cg_scriptedKillCamFarBlur "2"
    C cg_scriptedKillCamFarBlurDist "300"
    C cg_scriptedKillCamFarBlurStart "100"
    C cg_scriptedKillCamFov "50"
    C cg_scriptedKillCamNearBlur "4"
    C cg_scriptedKillCamNearBlurEnd "100"
    C cg_scriptedKillCamNearBlurStart "0"
    A cg_scriptIconSize "5"
    A cg_seatHintFadeTime "2000"
    cg_showmiss "0"
    cg_showZombieControls "0"
    cg_showZombieMap "1"
    cg_spectateThirdPerson "0"
    A cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
    A cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
    A cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
    A cg_subtitleMinTime "3"
    A cg_subtitles "1"
    A cg_subtitleWidthStandard "520"
    A cg_subtitleWidthWidescreen "520"
    A cg_teamChatsOnly "0"
    C cg_thirdPerson "0"
    A cg_thirdPersonAngle "354"
    C cg_thirdPersonFocusDist "512"
    A cg_thirdPersonMode "Fixed"
    A cg_thirdPersonRange "120"
    A C cg_timedDamageDuration "500"
    C cg_tracerchance "0.2"
    C cg_tracerlength "100"
    C cg_tracerNoDrawTime "0"
    C cg_tracerScale "1"
    C cg_tracerScaleDistRange "25000"
    C cg_tracerScaleMinDist "5000"
    C cg_tracerScrewDist "100"
    C cg_tracerScrewRadius "0.15"
    C cg_tracerSpeed "7500"
    C cg_tracerwidth "3"
    C cg_treadmarks "0"
    C cg_turretBipodOffset "17"
    C cg_turretKillCamBackOffset "0"
    C cg_turretKillCamCloseXYDist "24"
    C cg_turretKillCamCloseZDist "24"
    C cg_turretKillCamDistanceIncrease "100"
    C cg_turretKillCamFarBlur "2"
    C cg_turretKillCamFarBlurDist "300"
    C cg_turretKillCamFarBlurStart "100"
    C cg_turretKillCamFov "100"
    C cg_turretKillCamHeightIncrease "60"
    C cg_turretKillCamNearBlur "4"
    C cg_turretKillCamNearBlurEnd "25"
    C cg_turretKillCamNearBlurStart "0"
    C cg_turretKillCamSideOffset "0"
    C D cg_ufo_scaler "6"
    C cg_use_colored_smoke "0"
    C cg_usingClientScripts "1"
    C V cg_viewVehicleInfluenceGunner "1 1 1"
    C V cg_viewVehicleInfluenceGunnerFiring "0 0 0"
    A cg_viewZSmoothingMax "16"
    A cg_viewZSmoothingMin "1"
    A cg_viewZSmoothingTime "0.1"
    A C cg_visionSetLerpMaxDecreasePerFrame "0.01"
    A C cg_visionSetLerpMaxIncreasePerFrame "0.02"
    A cg_voiceIconSize "0"
    C cg_watersheeting "1"
    cg_waterTrailRippleFrequency "400"
    cg_waterTrailRippleVariance "200"
    A cg_weaponCycleDelay "0"
    V cg_weaponHintsCoD1Style "1"
    A cg_youInKillCamSize "11"
    E challenges_category_name "@MPUI_PERK3_CAPS"
    A cl_allowDownload "1"
    cl_analog_attack_threshold "0.8"
    cl_anglespeedkey "1.5"
    cl_avidemo "0"
    cl_bypassMouseInput "0"
    cl_clientDemoCoolMomentExtendEnabled "0"
    cl_clientDemoCoolMomentExtendTime "3"
    cl_clientDemoMaxRecordTime "10"
    cl_clientDemoName ""
    cl_clientDemoRequestPingTime "6"
    cl_clientDemoType "0"
    cl_clientDemoUseMemoryBuffer "0"
    cl_connectionAttempts "10"
    cl_connectTimeout "200"
    cl_dblTapMaxDelayTime "500"
    cl_dblTapMaxHoldTime "500"
    cl_demoFFSpeed "0"
    cl_demoLiveStreaming "0"
    cl_demoSkipToTime "0"
    cl_dtpHoldTime "200"
    cl_findsessions_timeout "30"
    cl_forceavidemo "0"
    A cl_freelook "1"
    cl_freezeDemo "0"
    cl_hudDrawsBehindUI "1"
    R cl_ingame "0"
    R cl_inputTimeScaleFrac "0"
    A cl_maxpackets "30"
    A cl_maxPing "800"
    A cl_maxppf "5"
    R cl_motdString ""
    A cl_mouseAccel "0"
    cl_network_warning "0"
    cl_nodelta "0"
    cl_noprint "0"
    A cl_packetdup "1"
    R cl_paused "0"
    A cl_pitchspeed "140"
    UR cl_punkbuster "0"
    cl_senddwchallenge "1"
    cl_serverchallenge "0"
    cl_serverStatusResendTime "750"
    cl_showmouserate "0"
    cl_shownet "0"
    cl_shownuments "0"
    cl_showSend "0"
    cl_showServerCommands "0"
    cl_showTimeDelta "0"
    cl_socketpool_enabled "0"
    cl_socketpool_size "10"
    cl_stanceHoldTime "300"
    cl_talking "0"
    cl_timeout "40"
    U A cl_voice "1"
    cl_wadefps "0"
    R cl_wasconnected "0"
    U A cl_wwwDownload "1"
    A cl_yawspeed "140"
    clancard_clanid "0"
    clanMessageLastFetchTime "0"
    U A clanName "ItsMods.com"
    codMessageLastFetchTime "0"
    R collectors "0"
    com_animCheck "0"
    com_desiredMenu "0"
    E com_errorMessage ""
    E com_errorTitle ""
    com_filter_output "0"
    E com_first_time "0"
    A com_first_time_pc "1"
    C com_freemoveScale "1"
    com_introPlayed "1"
    E com_isNotice "0"
    S R com_maxclients "32"
    A com_maxfps "85"
    com_maxFrameTime "100"
    com_movieIsPlaying "0"
    A com_recommendedSet "1"
    A com_startupIntroPlayed "1"
    com_statmon "0"
    R C D V com_timescale "1"
    R com_voip_bandwidth_restricted "1"
    com_voip_disable_threshold "1200"
    com_voip_resume_time "0"
    D V compass "1"
    A C compassClampIcons "1"
    A compassCoords "740 3590 400"
    A compassECoordCutoff "37"
    C compassEnemyFootstepEnabled "0"
    C compassEnemyFootstepMaxRange "500"
    C compassEnemyFootstepMaxZ "100"
    C compassEnemyFootstepMinSpeed "140"
    C compassForcePlayerIcon "0"
    A compassFriendlyHeight "18.75"
    A compassFriendlyWidth "18.75"
    compassGridAlign "0"
    compassGridCols "5"
    compassGridEnabled "1"
    compassGridRows "5"
    A C compassLocalRadarRadius "700"
    A C compassLocalRadarUpdateTime "2.25"
    A C V compassMaxRange "2500"
    A compassMinRadius "0.0001"
    A compassMinRange "0.0001"
    A compassObjectiveArrowHeight "20"
    A compassObjectiveArrowOffset "2"
    A compassObjectiveArrowRotateDist "5"
    A compassObjectiveArrowWidth "20"
    V compassObjectiveDetailDist "10"
    A compassObjectiveDrawLines "1"
    A compassObjectiveHeight "20"
    A compassObjectiveIconHeight "18"
    A compassObjectiveIconHeightZombie "16"
    A compassObjectiveIconWidth "18"
    A compassObjectiveIconWidthZombie "16"
    V compassObjectiveMaxHeight "70"
    A compassObjectiveMaxRange "2048"
    A compassObjectiveMinAlpha "1"
    V compassObjectiveMinDistRange "1"
    V compassObjectiveMinHeight "-70"
    V compassObjectiveNearbyDist "4"
    A compassObjectiveNumRings "10"
    A compassObjectiveRingSize "80"
    A compassObjectiveRingTime "10000"
    A compassObjectiveTextHeight "18"
    A compassObjectiveTextScale "0.3"
    A compassObjectiveWidth "20"
    A compassPartialType "0"
    A compassPlayerHeight "18.75"
    A compassPlayerWidth "18.75"
    A C compassRadarLineThickness "0.4"
    A C compassRadarPingFadeTime "4"
    A C compassRadarUpdateFastTime "2"
    A C compassRadarUpdateTime "4"
    A compassRotation "1"
    A C compassSatellitePingFadeTime "10"
    A C compassSatelliteScanTime "1000"
    A C compassSatelliteStaticImageFadeTime "0"
    compassScaleDiff "0"
    compassScaleDuration "0"
    compassScaleReset "0"
    compassScaleTimer "0"
    C compassShowEnemies "1"
    A compassSize "1"
    A C compassSoundPingFadeTime "2"
    A compassSpectatorsSeeEnemies "0"
    A C compassStaticImageUpdateTime "5000"
    A compassTickertapeStretch "0.5"
    con_default_console_filter "*"
    A con_errormessagetime "8"
    A con_gameMsgWindow0FadeInTime "0.25"
    A con_gameMsgWindow0FadeOutTime "0.5"
    AL con_gameMsgWindow0Filter "gamenotify obituary"
    A con_gameMsgWindow0LineCount "4"
    A con_gameMsgWindow0MsgTime "5"
    A con_gameMsgWindow0ScrollTime "0.25"
    A con_gameMsgWindow0SplitscreenScale "1.5"
    A con_gameMsgWindow1FadeInTime "0.25"
    A con_gameMsgWindow1FadeOutTime "0.01"
    AL con_gameMsgWindow1Filter "boldgame"
    A con_gameMsgWindow1LineCount "1"
    A con_gameMsgWindow1MsgTime "8"
    A con_gameMsgWindow1ScrollTime "0.25"
    A con_gameMsgWindow1SplitscreenScale "1.5"
    A con_gameMsgWindow2FadeInTime "0.75"
    A con_gameMsgWindow2FadeOutTime "0.5"
    AL con_gameMsgWindow2Filter "subtitle"
    A con_gameMsgWindow2LineCount "7"
    A con_gameMsgWindow2MsgTime "5"
    A con_gameMsgWindow2ScrollTime "0.25"
    A con_gameMsgWindow2SplitscreenScale "1.5"
    A con_inputBoxColor "0.25 0.25 0.2 1"
    A con_inputHintBoxColor "0.4 0.4 0.35 1"
    A con_matchPrefixOnly "1"
    A con_minicon "0"
    A con_miniconlines "5"
    A con_minicontime "4"
    A con_outputBarColor "1 1 0.95 0.6"
    A con_outputSliderColor "0.15 0.15 0.1 0.6"
    A con_outputWindowColor "0.35 0.35 0.3 0.75"
    V con_typewriterColorBase "1 1 1"
    A con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
    A con_typewriterColorGlowCompleted "0 0.3 0.8 1"
    A con_typewriterColorGlowFailed "0.8 0 0 1"
    A con_typewriterColorGlowUpdated "0 0.6 0.18 1"
    A con_typewriterDecayDuration "1000"
    A con_typewriterDecayStartTime "4000"
    A con_typewriterEnabledSounds "0"
    A con_typewriterPrintSpeed "40"
    counterDownloadInterval "15"
    counterUploadInterval "15"
    E current_custom_class "1"
    custom_class_create_enabled "1"
    custom_class_damage "2"
    custom_class_explosive_damage "2"
    custom_class_health "100"
    custom_class_health_regen "4"
    custom_class_health_vampirism "0"
    custom_class_mode "1"
    E custom_class_name "ItsMods.com"
    custom_class_speed "3"
    custom_class_sprint_speed "1"
    custom_class_team "1"
    E custom_class_team_1 "1"
    E custom_class_team_10 "0"
    E custom_class_team_2 "0"
    E custom_class_team_3 "0"
    E custom_class_team_4 "0"
    E custom_class_team_5 "0"
    E custom_class_team_6 "0"
    E custom_class_team_7 "0"
    E custom_class_team_8 "0"
    E custom_class_team_9 "0"
    E custom_custom_class_mode "1"
    E custom_custom_killstreak_1 "195"
    E custom_custom_killstreak_1_kills "2"
    E custom_custom_killstreak_2 "193"
    E custom_custom_killstreak_2_kills "4"
    E custom_custom_killstreak_3 "196"
    E custom_custom_killstreak_3_kills "7"
    E custom_custom_killstreak_mode "2"
    E custom_custom_perks_allow_pro "0"
    E custom_demo_recordPrivateMatch "1"
    E custom_g_pregame_enabled "1"
    E custom_killstreak_1 "195"
    E custom_killstreak_1_kills "2"
    E custom_killstreak_2 "193"
    E custom_killstreak_2_kills "4"
    E custom_killstreak_3 "196"
    E custom_killstreak_3_kills "7"
    E custom_killstreak_edit_dvar "custom_killstreak_3"
    E custom_killstreak_edit_slot "3"
    custom_killstreak_mode "2"
    E custom_killstreak_num_kills_dvar "custom_killstreak_3_kills"
    custom_killstreak_numkills "13"
    E custom_koth_autodestroytime "60"
    E custom_koth_kothmode "0"
    E custom_koth_spawntime "45"
    E custom_numlives "1"
    E custom_party_minplayers "4"
    E custom_perk_armorpiercing "40"
    E custom_perk_bulletpenetrationmultiplier "2"
    E custom_perk_damagekickreduction "0.2"
    E custom_perk_delayexplosivetime "0.2"
    E custom_perk_disarmexplosivetime "2"
    E custom_perk_extrabreath "5"
    E custom_perk_fallheightunits ""
    E custom_perk_fireproof "95"
    E custom_perk_flakJacket "35"
    E custom_perk_healthregenmultiplier "1.5"
    E custom_perk_interactspeedmultiplier "1.15"
    E custom_perk_killstreakreduction "1"
    E custom_perk_mantlereduction "0.5"
    E custom_perk_shellshockreduction "0.5"
    E custom_perk_speedmultiplier "1.07"
    E custom_perk_sprintmultiplier "2"
    E custom_perk_sprintrecoverymultiplier "0.6"
    E custom_perk_weapadsmultiplier "0.5"
    E custom_perk_weapmeleemultiplier "0.5"
    E custom_perk_weapratemultiplier "0.75"
    E custom_perk_weapreloadmultiplier "0.5"
    E custom_perk_weapspreadmultiplier "0.65"
    E custom_perk_weapswitchmultiplier "0.5"
    E custom_perks_allow_pro "0"
    E custom_player_laststandbleedouttime "30"
    E custom_player_laststandbleedouttimenorevive "10"
    E custom_playerrespawndelay "10"
    E custom_revive_time_taken "1.15"
    E custom_roundlimit "0"
    E custom_scorelimit "8"
    E custom_scr_allowannouncer "1"
    E custom_scr_allowbattlechatter "0"
    E custom_scr_bot_difficulty ""
    E custom_scr_ctf_enemycarriervisible "0"
    E custom_scr_ctf_idleflagreturntime "30"
    E custom_scr_ctf_roundswitch "1"
    E custom_scr_ctf_touchreturn "1"
    E custom_scr_custom_score_assist ""
    E custom_scr_dem_bombtimer "45"
    E custom_scr_dem_defusetime "5"
    E custom_scr_dem_extratime "3"
    E custom_scr_dem_planttime "5"
    E custom_scr_dem_roundswitch "1"
    E custom_scr_dm_bonus_leader "0"
    E custom_scr_dm_score_assist "0"
    E custom_scr_dm_score_death "0"
    E custom_scr_dm_score_headshot "0"
    E custom_scr_dm_score_kill "50"
    E custom_scr_dm_score_suicide "0"
    E custom_scr_dom_flagcapturetime "10"
    E custom_scr_game_allowkillcam "1"
    E custom_scr_game_forceradar "0"
    E custom_scr_game_hardpoints "1"
    E custom_scr_game_onlyheadshots "0"
    E custom_scr_game_perks "1"
    E custom_scr_game_spectatetype "1"
    E custom_scr_hardcore "1"
    E custom_scr_num_bots ""
    E custom_scr_num_bots_enemy ""
    E custom_scr_num_bots_friendly ""
    E custom_scr_player_forcerespawn "1"
    E custom_scr_player_healthregentime "0"
    E custom_scr_player_maxhealth "30"
    E custom_scr_player_sprintTime "4"
    E custom_scr_rcbomb_notimeout "0"
    E custom_scr_sab_bombtimer "30"
    E custom_scr_sab_defusetime "5"
    E custom_scr_sab_hotpotato "0"
    E custom_scr_sab_planttime "2.5"
    E custom_scr_sab_roundswitch "1"
    E custom_scr_sd_bombtimer "45"
    E custom_scr_sd_defusetime "5"
    E custom_scr_sd_multibomb "0"
    E custom_scr_sd_planttime "5"
    E custom_scr_sd_roundswitch "2"
    E custom_scr_tdm_bonus_leader "0"
    E custom_scr_tdm_score_death "0"
    E custom_scr_tdm_score_headshot "0"
    E custom_scr_tdm_score_kill "100"
    E custom_scr_tdm_score_suicide "0"
    E custom_scr_team_fftype "0"
    E custom_scr_team_teamkillspawndelay "20"
    E custom_scr_vehicles_enabled "1"
    E custom_timelimit "2.5"
    E custom_waverespawndelay "0"
    A customclass1 "PRO"
    A customclass2 "RUNNER"
    A customclass3 "CUSTOM 3"
    A customclass4 "CUSTOM 4"
    A customclass5 "CUSTOM 5"
    customGameMode "1"
    ddl_verbose "0"
    debug_rope "0"
    debug_trace "0"
    C DebugFireManager "0"
    debugRenderBrushes "0"
    debugRenderBulletMeshes "0"
    C debugRenderCollisionDistance "800"
    debugRenderColoredPatches "0"
    debugRenderEntityBrushes "0"
    debugRenderGjkTraceGeom "0"
    C debugRenderMask "All"
    debugRenderPatches "0"
    debugRenderPlayerCollision "0"
    debugRenderStaticModelsBounds "0"
    debugStats "1"
    EV dec20_Enabled "0"
    L dedicated "listen server"
    defaultDamageDuration "300"
    defaultDamageInterval "300"
    defaultHitDamage "5"
    demo_bookmarkEventThresholdTime "2"
    demo_bytesPerSecondMax "8192"
    demo_bytesPerSecondMin "2048"
    demo_client "0"
    demo_cmdnum "0"
    demo_controllerConfig "0"
    demo_debug "0"
    demo_defaultSegmentTag ""
    demo_drawdebuginformation "0"
    demo_enabled "1"
    R demo_errormessage ""
    R demo_errortitle ""
    demo_filesizeLimit "10"
    demo_keyframerate "10"
    demo_packetsPerSecondMax "10"
    demo_packetsPerSecondMin "2"
    demo_pause "0"
    demo_recordBasicTraining "0"
    demo_recordingrate "100"
    demo_recordPrivateMatch "1"
    demo_save_smp "0"
    demo_selectedSegmentIndex "0"
    demo_timescale "1"
    demo_timeScaleRate "4"
    R demo_usefilesystem "0"
    developer "0"
    developer_script "0"
    disconnected_ctrls ""
    E dive2swim "200"
    E dive_recharge "1000"
    C D dog_debug "1"
    V dog_MeleeDamage "150"
    C dog_turn180_angle "135"
    C dog_turn90_angle "70"
    C dog_turn_min_goal_dist "40"
    C E door_breach_weapondrop "1"
    C doublesided_raycasts "0"
    drawEntityCount "0"
    drawEntityCountPos "-55 -180"
    drawEntityCountSize "32"
    drawKillcamData "0"
    drawKillcamDataPos "-55 -230"
    drawKillcamDataSize "32"
    A drawLagometer "0"
    drawServerBandwidth "0"
    drawServerBandwidthPos "-55 -280"
    A E drew_notes "2"
    C E dtp "1"
    C E dtp_exhaustion_window "1500"
    C E dtp_fall_damage_max_height "200"
    C E dtp_fall_damage_min_height "65"
    C E dtp_max_apex_duration "400"
    C E dtp_max_slide_addition "0"
    C E dtp_max_slide_duration "300"
    C E dtp_min_speed "3.16"
    C E dtp_new_trajectory "1"
    C E dtp_new_trajectory_multiplier "2"
    C E dtp_post_move_pause "100"
    C E dtp_startup_delay "250"
    dumpStaticModels "0"
    dw_active "1"
    R dw_dupe_key "0"
    R dw_loggedin "1"
    dw_numaccounts "-1"
    dw_popup "Logged in OK"
    dw_user0 ""
    dw_user1 ""
    dw_user2 ""
    dw_user3 ""
    dw_user4 ""
    dwFileFetchTryIntervalBase "2"
    dwFileFetchTryIntervalMax "30"
    dwFileFetchTryMaxAttempts "30"
    C V dynEnt_bulletForce "800"
    C dynEnt_explodeForce "12500"
    C dynEnt_explodeMaxEnts "20"
    C dynEnt_explodeMinForce "40"
    C dynEnt_explodeSpinScale "4"
    C dynEnt_explodeUpbias "0.5"
    dynEnt_sentientAutoActivate "1"
    C dynEnt_spawnedLimit "50"
    C dynEntPieces_angularVelocity "0 0 0"
    C dynEntPieces_impactForce "1000"
    C dynEntPieces_velocity "0 0 0"
    emblem_scroll_delay_first "150"
    emblem_scroll_delay_rest "50"
    V enable_global_wind "1"
    V enable_grass_wind "0"
    enable_moving_paths "1"
    C enable_new_prone_check "0"
    E error_menu_info ""
    eventMessageLastFetchTime "0"
    facepaintLodDist "1250"
    E fileshare_rating_clip "0"
    E fileshare_rating_film "0"
    E fileshare_rating_gametype "1"
    E fileshare_rating_screenshot "0"
    V fire_audio_random_max_duration "1000"
    V fire_audio_repeat_duration "1500"
    V fire_burn_time "3000"
    V fire_world_damage "5"
    V fire_world_damage_duration "5"
    V fire_world_damage_rate "1"
    C fixedtime "0"
    E flame_config_valid "0"
    C E flame_debug_render "0"
    C flame_kick_offset "-2 0 -0.5"
    C flame_kick_recover_speed "4"
    C flame_kick_speed "4"
    C E flame_render "1"
    C E flame_team_damage "0"
    C E flame_test "0"
    C E flame_use_dvars "0"
    flameVar_editingFlameTable "none"
    flameVar_lastFlameTable "none"
    C flareDisableEffects "0"
    E footstep_sounds_cutoff "1000"
    C D friction "5.5"
    friendsNewsLastFetchTime "841006"
    I fs_basegame ""
    I fs_basepath "g:\program files\steam\steamapps\common\call of duty black ops"
    I fs_cdpath ""
    I fs_copyfiles "0"
    fs_debug "0"
    S I D fs_game ""
    I fs_homepath "g:\program files\steam\steamapps\common\call of duty black ops"
    LC fs_ignoreLocalized "0"
    I fs_restrict "0"
    I fs_usedevdir "0"
    I fs_userDocuments "C:\Users\Jasper\Documents\Activision\CoD"
    S R D fs_usermapdir ""
    C fsDebugRatingValue "0"
    C fshDebugFileList "0"
    fshLiveBlurb ""
    fshOldItemColor "1 1 1 0.2"
    fshSearchTaskDelay "1200"
    fshSelectFirstSlotRow "0"
    fshSelectLastSlotRow "0"
    fsIsSelectedFileDescriptionModified "0"
    fsIsSelectedFileNameModified "0"
    fsMaxPrivateSlotRowsOther "2"
    fsOtherUserPrivateSlotCol "1"
    fsOtherUserSlotSelected "5"
    fsPrivateSlotCol "0"
    fsRecents "7"
    fsRecentsCount "100"
    fsSearchFileType "1"
    fsSearchRowText1 "@MENU_FILESHARE_MOSTRECENT"
    fsSearchRowText2 "@MENU_ALL"
    fsSearchRowText3 "@MENU_ALL"
    fsSearchRowText4 "@MENU_ALL"
    fsSearchRowText5 "@MENU_ALL"
    fsSearchRowText6 "@MENU_ALL"
    fsSearchRowValue1 "0"
    fsSearchRowValue2 "0"
    fsSearchRowValue3 "0"
    fsSearchRowValue4 "0"
    fsSearchRowValue5 "0"
    fsSearchRowValue6 "0"
    fsSearchSelectedRow "0"
    fsSelectedFileDescription "CUSTOM GAME MODE"
    fsSelectedFileID "0"
    fsSelectedFileName "SEARCH & DESTROY"
    fsSelectedFileTagIndex "0"
    fsShowStreamingGraph "0"
    fsSlotEmptyHiddenColor "0 0 0 0"
    fsSlotEmptyMainColor "0.25 0.25 0.25 0.95"
    fsSlotEmptyNotSubscribedColor "0.36 0.36 0.36 0.95"
    fsSlotEmptyShowColor "0 0 0 0.8"
    fsSlotEmptyShowColorBg "0.4 0.4 0.4 0.5"
    fsSlotHighlightedColor "0.5 1 0.5 0.8"
    fsSlotHighlightedColorNoSel "1 1 1 0.9"
    fsSlotMainColor "1 1 1 1"
    fsSlotNumMainColor "0.8 0.8 0.8 0.9"
    fsSlotNumNoSubsribeColor "0 0 0 0.3"
    fsStarAvgColor "0.7 0.2 0.2 0.8"
    fsStarHighlightColor "0.7 0.7 0.1 0.8"
    fsStarPreviewColor "1 1 1 0.5"
    C fx_count "0"
    fx_cull_effect_spawn "0"
    fx_cull_elem_draw "1"
    fx_cull_elem_spawn "1"
    C fx_debugBolt "0"
    C fx_draw "1"
    C fx_draw_weapon_tags "0"
    C fx_drawClouds "1"
    C fx_enable "1"
    C fx_freeze "0"
    C fx_mark_profile "0"
    A fx_marks "1"
    A fx_marks_ents "1"
    V fx_marks_range "1500"
    A fx_marks_smodels "1"
    C fx_priority_debug "0"
    C fx_priority_enable "0"
    C fx_profile "0"
    C fx_seethru_parallax "1"
    C fx_visMinTraceDist "80"
    D fxfrustumCutoff "1000"
    A g_allowvote "1"
    A E g_banIPs ""
    A E g_clonePlayerMaxVelocity "80"
    C g_compassShowEnemies "0"
    g_connectpaths "0"
    A E g_deadChat "0"
    C g_debugLocHit "0"
    C g_debugLocHitTime "500"
    A E g_dropForwardSpeed "10"
    A E g_dropHorzSpeedRand "100"
    A E g_dropUpSpeedBase "10"
    A E g_dropUpSpeedRand "5"
    S L g_gametype "ctf"
    g_loadScripts "1"
    A E g_log "games_mp.log"
    A E g_logSync "1"
    A E g_logTimeStampInSeconds "0"
    A E g_oldVoting "1"
    A E g_playerCollisionEjectSpeed "25"
    g_pregame_enabled "1"
    A E g_redCrosshairs "1"
    D g_ScoresColor_Allies "0.0901961 0.458824 0.0705882 1"
    D g_ScoresColor_Axis "0.690196 0.0705882 0.0509804 1"
    D g_ScoresColor_EnemyTeam "0.690196 0.0705882 0.0509804 1"
    D g_ScoresColor_Free "0.760784 0.780392 0.101961 1"
    D g_ScoresColor_MyTeam "0.25098 0.721569 0.25098 1"
    D g_ScoresColor_Spectator "0.25098 0.25098 0.25098 1"
    D g_synchronousClients "0"
    D g_TeamColor_Allies "0.6 0.639216 0.690196 1"
    D g_TeamColor_Axis "0.65098 0.568627 0.411765 1"
    D g_TeamColor_EnemyTeam "1 0.313726 0.34902 1"
    D g_TeamColor_EnemyTeamAlt "1 0.501961 0 1"
    D g_TeamColor_Free "0.74902 0.25098 0.25098 1"
    D g_TeamColor_MyTeam "0.4 0.701961 0.4 1"
    D g_TeamColor_MyTeamAlt "0.34902 1 1 1"
    D g_TeamColor_Spectator "0.25098 0.25098 0.25098 1"
    D g_TeamColor_Squad "0.25098 0.25098 0.74902 1"
    E g_TeamIcon_Allies "faction_128_marines"
    E g_TeamIcon_Axis "faction_128_nva"
    E g_TeamIcon_Free ""
    E g_TeamIcon_Spectator ""
    D g_TeamName_Allies "GAME_ALLIES"
    D g_TeamName_Axis "GAME_AXIS"
    A E g_useGear "0"
    A E g_useholdspawndelay "500"
    A E g_voiceChatTalkingDuration "500"
    A E g_voteAbstainWeight "0.5"
    C gpad_button_deadzone "0.13"
    gpad_button_lstick_deflect_max "0"
    gpad_button_rstick_deflect_max "0"
    A gpad_buttonsConfig "buttons_default"
    gpad_debug "0"
    A gpad_enabled "0"
    A gpad_menu_scroll_delay_first "420"
    A gpad_menu_scroll_delay_rest "210"
    R gpad_present "0"
    A gpad_rumble "1"
    C gpad_stick_deadzone_max "0.01"
    C gpad_stick_deadzone_min "0.2"
    C gpad_stick_pressed "0.4"
    C gpad_stick_pressed_hysteresis "0.1"
    A gpad_sticksConfig "thumbstick_default"
    heatMapLoadDelay "2000"
    R hiDef "1"
    highlightedPlayerClanTag ""
    highlightedPlayerName ""
    highlightedPlayerXuid ""
    A hud_deathQuoteFadeTime "1000"
    A hud_enable "1"
    A hud_fade_ammodisplay "0"
    A hud_fade_compass "0"
    A hud_fade_healthbar "2"
    A hud_fade_offhand "0"
    A hud_fade_sprint "1.7"
    A hud_fade_stance "1.7"
    A hud_fade_vehiclecontrols "4"
    A hud_fadeout_speed "0.1"
    A hud_flash_period_offhand "0.5"
    A hud_flash_time_offhand "2"
    A hud_health_pulserate_critical "0.5"
    A hud_health_pulserate_injured "1"
    A hud_health_startpulse_critical "0.33"
    A hud_health_startpulse_injured "1"
    C hud_healthOverlay_phaseEnd_fromAlpha "0.2"
    C hud_healthOverlay_phaseEnd_pulseDuration "700"
    C hud_healthOverlay_phaseEnd_toAlpha "0"
    C hud_healthOverlay_phaseOne_pulseDuration "150"
    C hud_healthOverlay_phaseOne_toAlphaAdd "0.3"
    C hud_healthOverlay_phaseThree_pulseDuration "400"
    C hud_healthOverlay_phaseThree_toAlphaMultiplier "1"
    C hud_healthOverlay_phaseTwo_pulseDuration "320"
    C hud_healthOverlay_phaseTwo_toAlphaMultiplier "1"
    C hud_healthOverlay_pulseStart "0.55"
    C hud_healthOverlay_pulseStop "0.9"
    C hud_healthOverlay_regenPauseTime "8000"
    C hudElemPausedBrightness "0.4"
    C E ik_actor_tracking_scale "1"
    C E ik_ai_hand_offset_vec "0 0 0"
    C E ik_ai_hand_rotation_vec "0 0 0"
    C E ik_ai_hand_tuning "0"
    C E ik_debug "0"
    V ik_dvar_lookatentity_notorso "0"
    C E ik_enable "1"
    C E ik_enable_ai_hand "0"
    C E ik_enable_ai_terrain "2"
    C E ik_enable_player_hand "1"
    C E ik_enable_player_terrain "1"
    C E ik_foot_test "0"
    C E ik_hand_test "0"
    C E ik_left_hand_lerp_test "0"
    C E ik_paranoid_matrix_checks "0"
    C E ik_pelvis_test "0"
    V ik_pitch_limit_max "60"
    V ik_pitch_limit_thresh "10"
    C E ik_right_hand_lerp_test "0"
    V ik_roll_limit_max "100"
    V ik_roll_limit_thresh "30"
    V ik_yaw_limit_max "90"
    V ik_yaw_limit_thresh "10"
    AL in_mouse "1"
    A input_invertPitch "0"
    A input_viewSensitivity "1"
    E invite_visible "1"
    invite_waitPeriod "30000"
    inviteText ""
    itemSellFactor "0.5"
    C D jump_height "39"
    C D jump_ladderPushVel "128"
    C D jump_slowdownEnable "1"
    C D jump_spreadAdd "64"
    C D jump_stepSize "18"
    E koth_autodestroytime "60"
    E koth_capturetime "20"
    E koth_delayPlayer "0"
    E koth_destroytime "10"
    E koth_kothmode "0"
    E koth_spawnDelay "60"
    E koth_spawntime "45"
    E language "english"
    lb_escrowRefresh "1200"
    lb_escrowTimeout "1200"
    lb_filter "none"
    lb_forceLbWrite "0"
    lb_LastFetchTime "0"
    C lb_maxrows "50"
    C lb_minrefresh "0"
    lb_prestige "0"
    lb_type "tdm"
    lb_typeByResetPeriod "all_time"
    E leaveImmediately "0"
    R legacy_zombiemode "0"
    E list_perks_in_slot "0"
    I live_service "1"
    liveNewsMaxCounters "10"
    AL loc_forceEnglish "0"
    AL loc_language "0"
    L loc_translate "1"
    loc_warnings "0"
    loc_warningsAsErrors "0"
    A log_append "1"
    logfile "2"
    long_blocking_call "0"
    lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
    lowAmmoWarningColor2 "1 1 1 1"
    lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
    lowAmmoWarningNoAmmoColor2 "1 0 0 1"
    lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
    lowAmmoWarningNoReloadColor2 "1 1 0 1"
    lowAmmoWarningPulseFreq "1.7"
    lowAmmoWarningPulseMax "1.5"
    lowAmmoWarningPulseMin "0"
    E ls_gametype "CAPTURE THE FLAG"
    E ls_mapname "JUNGLE"
    E ls_status "Waiting for other players"
    A m_filter "0"
    A m_forward "0.25"
    A m_pitch "0.022"
    A m_side "0.25"
    A m_yaw "0.022"
    C D mantle_check_angle "60"
    C D mantle_check_glass_extra_range "10"
    C D mantle_check_radius "0.1"
    C D mantle_check_range "20"
    C D mantle_debug "0"
    C D mantle_enable "1"
    C D mantle_view_yawcap "60"
    C D mantle_weapon_anim_height "32"
    C D mantle_weapon_height "39"
    S R mapname "mp_havoc"
    matchmaking_debug "1"
    maxAttachmentsPerWeapon "2"
    R maxreservedslots "6"
    maxStatsBackupInterval "1"
    E menu_xboxlive_buttons_visible "1"
    metPlayerListUpdateInterval "10000"
    metPlayerListUploadInterval "60000"
    minDelayForOtherPlayerStatsFetch "300000"
    A monkeytoy "0"
    mortarStrikesLeft "0"
    motd ""
    msg_dumpEnts "0"
    msg_hudelemspew "0"
    msg_printEntityNums "0"
    msg_zlibCompress "0"
    msg_zlibCompressOutput "0"
    U A name "NovaModa"
    L net_ip "localhost"
    net_lanauthorize "0"
    net_minigraph "0"
    AL net_noudp "0"
    L net_port "3074"
    net_profile "0"
    net_showprofile "0"
    AL net_socksEnabled "0"
    AL net_socksPassword ""
    AL net_socksPort "1080"
    AL net_socksServer ""
    AL net_socksUsername ""
    nextdemo ""
    nextmap ""
    V nightVisionDisableEffects "0"
    V nightVisionFadeInOutTime "0.1"
    V nightVisionPowerOnTime "0.3"
    R notice_onEscArg ""
    onlinegame "1"
    V overrideNVGModelWithKnife "0"
    packetDebug "0"
    party_linearMapCycle "0"
    party_linearMapCycleRandom "0"
    E party_maxlocalplayers_theater "1"
    party_maxplayers "18"
    party_minplayers "4"
    party_simulateLongQoS "0"
    E party_teambased "1"
    U password ""
    R pc_newversionavailable "0"
    D penetrationCount "5"
    D penetrationCount_allies "5"
    D penetrationCount_axis "5"
    C perk_armorPiercing "40"
    C perk_blackbirdShowsGpsJammer "1"
    C perk_bulletPenetrationMultiplier "2"
    C perk_damageKickReduction "0.2"
    C perk_deathStreakCountRequired "5"
    C perk_delayExplosiveTime "0.2"
    C perk_disarmExplosiveTime "2"
    C perk_dogsAttackGhost "1"
    C perk_extraBreath "5"
    C perk_extraMoneyMultiplier "2"
    C perk_fireproof "95"
    C perk_flakJacket "35"
    C perk_flakJacket_hardcore "9"
    C perk_grenadeDeath "frag_grenade_short_mp"
    C perk_grenadeTossBackTimer "2500"
    C perk_healthRegenMultiplier "1.5"
    C perk_interactSpeedMultiplier "1.15"
    C perk_killstreakReduction "1"
    C perk_mantleReduction "0.5"
    C perk_shellShockReduction "0.5"
    C perk_speedMultiplier "1.07"
    C perk_sprintMultiplier "2"
    C perk_sprintRecoveryMultiplier "0.6"
    C perk_throwbackInnerRadius "120"
    C perk_weapAdsMultiplier "0.5"
    C perk_weapMeleeMultiplier "0.5"
    C perk_weapRateMultiplier "0.75"
    C perk_weapReloadMultiplier "0.5"
    C perk_weapSpreadMultiplier "0.65"
    C perk_weapSwitchMultiplier "0.5"
    phys_ai_collision_mode "1"
    phys_bulletSpinScale "3"
    phys_bulletUpBias "0.5"
    V phys_buoyancy "0"
    V phys_buoyancyDistanceCutoff "2500"
    phys_buoyancyFastComputation "0"
    phys_buoyancyRippleFrequency "3000"
    phys_buoyancyRippleVariance "2000"
    phys_debugBigQueries "0"
    phys_debugCallback "0"
    phys_debugDangerousRigidBodies "1"
    phys_debugExpensivePushout "1"
    phys_dragAngular "0.5"
    phys_dragLinear "0.03"
    phys_drawCollisionObj "0"
    phys_drawcontacts "0"
    phys_drawNitrousVehicle "0"
    phys_drawNitrousVehicleEffects "0"
    phys_entityCollision "1"
    phys_floatTimeVariance "10000"
    phys_fluid "0"
    V phys_gravity "-800"
    V phys_gravity_dir "0 0 1"
    phys_heavyTankSwitch "0"
    V phys_impact_distance_cutoff "800"
    V phys_impact_fx "1"
    phys_impact_intensity_limit "50"
    phys_impact_max_pfx_per_frame "10"
    phys_impact_max_sfx_per_frame "10"
    phys_impact_render "0"
    phys_impact_silence_window "0.3"
    V phys_maxFloatTime "30000"
    phys_msecstep "0"
    V phys_piecesSpawnDistanceCutoff "1000"
    phys_player_collision_adjust_height "0"
    phys_player_collision_mode "1"
    V phys_ragdoll_buoyancy "0"
    phys_ragdoll_joint_damp_scale "0.04"
    phys_reeval_frequency "2"
    phys_userRigidBodies "1"
    V phys_vehicleDamageFroceScale "0.3"
    phys_vehicleFriction "0.1"
    V phys_vehicleGravityMultiplier "1"
    V phys_vehicleUsePredictedPosition "0"
    V phys_vehicleWheelEntityCollision "1"
    phys_waterDragAngular "-2"
    phys_waterDragLinear "-1"
    C D player_adsExitDelay "0"
    player_AimBlend_Back_Low "0 0.3 0.5"
    player_AimBlend_Back_Mid "0.1 0.2 0.5"
    player_AimBlend_Back_Up "0.5 0.1 -0.6"
    player_AimBlend_Head "0 0 0"
    player_AimBlend_Neck "0.3 0.3 0"
    player_AimBlend_Pelvis "0.4 0.4 0"
    player_AimBlend_Shoulder "1 1 1"
    C player_animRunThreshhold "140"
    C player_animWalkThreshhold "30"
    C D player_backSpeedScale "0.7"
    C player_bayonetLaunchDebugging "0"
    C player_bayonetLaunchProof "1"
    C player_bayonetLaunchZCap "300"
    C player_bayonetRange "85"
    C player_bayonetTargetDist "65"
    C D player_breath_fire_delay "0"
    C D player_breath_gasp_lerp "6"
    C D player_breath_gasp_scale "4.5"
    C D player_breath_gasp_time "1"
    C D player_breath_hold_lerp "1"
    C D player_breath_hold_time "4.5"
    C D player_breath_snd_delay "1"
    C D player_breath_snd_lerp "2"
    C player_burstFireCooldown "0.2"
    C player_clipSizeMultiplier "1"
    C D player_debugHealth "0"
    player_disableWeaponsInWater "1"
    C D player_dmgtimer_flinchTime "500"
    C D player_dmgtimer_maxTime "750"
    C D player_dmgtimer_minScale "0"
    C D player_dmgtimer_stumbleTime "500"
    C D player_dmgtimer_timePerPoint "100"
    C player_enableShuffleAnims "0"
    C D player_enduranceSpeedScale "1.7"
    player_floatSpeed "20"
    C D player_footstepsThreshhold "10"
    V player_forceRedCrosshair "0"
    C D player_knockbackMoveThreshhold "60"
    C E player_lastStandBleedoutTime "30"
    C player_lastStandBleedoutTimeNoRevive "10"
    C player_lastStandHealthOverlayTime "8"
    C player_lean_rotate "1.25 1.25"
    C player_lean_rotate_crouch "1 1"
    C player_lean_shift "5 2.5"
    C player_lean_shift_crouch "12.5 2.5"
    C player_meleeHeight "10"
    C player_meleeRange "64"
    C player_meleeWidth "10"
    C player_move_factor_on_torso "0"
    C D player_moveThreshhold "2"
    C player_revivePlayerListCycleTime "2"
    C player_reviveTriggerRadius "64"
    C D player_runbkThreshhold "60"
    C D player_runThreshhold "110"
    C D player_scopeExitOnDamage "0"
    C E player_sliding_friction "1.5"
    C E player_sliding_velocity_cap "500"
    C E player_sliding_wishspeed "4000"
    C player_slopeAnimAngle "30"
    C D player_spectateSpeedScale "1"
    C D player_sprintCameraBob "0.5"
    D player_sprintForwardMinimum "105"
    C D player_sprintMinTime "1"
    C D player_sprintRechargePause "0"
    C D player_sprintSpeedScale "1.5"
    C D player_sprintStrafeSpeedScale "0.667"
    C D player_sprintThreshhold "185"
    C D player_sprintTime "4"
    C D player_sprintUnlimited "0"
    C D player_strafeAnimCosAngle "0.5"
    C D player_strafeSpeedScale "0.8"
    C player_sustainAmmo "0"
    C E player_swimDamage "15"
    C E player_swimDamagerInterval "1"
    C E player_swimTime "16"
    V player_topDownCamAngles "75 0 0"
    V player_topDownCamCenterPos "-7926 -2838 -88"
    V player_topDownCamMode "0"
    V player_topDownCamOffset "0 0 500"
    V player_topDownCursorDist "250"
    V player_topDownCursorPos "0 0"
    C D player_turnAnims "1"
    E player_turnRateScale "1"
    player_useSlopeAnims "1"
    C D V player_view_pitch_down "85"
    C D V player_view_pitch_up "85"
    V player_viewLockEnt "0"
    V player_viewRateScale "0"
    C E player_waterSpeedScale "1.3"
    V playerPushAmount "0"
    S playlist "1"
    S playlist_enabled "0"
    S playlist_entry "22"
    A playlist_excludeGametype "tdm"
    A playlist_excludeGametypeMap ""
    A playlist_excludeMap ""
    playlist_next "1"
    C popInLetterFXTime "40"
    E popup_open "0"
    R presell "0"
    A prestigeclass1 "CUSTOM 6"
    A prestigeclass2 "CUSTOM 7"
    A prestigeclass3 "CUSTOM 8"
    A prestigeclass4 "CUSTOM 9"
    A prestigeclass5 "CUSTOM 10"
    R primaryWeaponOffset "0"
    A profile_physics "0"
    C D prone_bipod_enable "1"
    S R protocol "1044"
    quickmatch_fullnessweight "1"
    quickmatch_minslots "2"
    quickmatch_pingweight "100"
    quickmatch_resultspercent "75"
    A r_aaAlpha "dither (fast)"
    AL r_aaSamples "1"
    A r_allow_intz "1"
    A r_allow_null_rt "1"
    AL r_aspectRatio "auto"
    A r_autopriority "0"
    A r_backBufferSize "960"
    A r_backBufferSizeY "544"
    EV r_bloomBlurRadius "1.75"
    EV r_bloomColorScale "0 0 0 0"
    EV r_bloomCurveBreakpoint "1 1 1 1"
    EV r_bloomCurveHiBlack "0 0 0 0"
    EV r_bloomCurveHiGamma "1 1 1 1"
    EV r_bloomCurveHiRemapBlack "0 0 0 0"
    EV r_bloomCurveHiRemapWhite "1 1 1 1"
    EV r_bloomCurveHiWhite "1 1 1 1"
    EV r_bloomCurveLoBlack "0 0 0 0"
    EV r_bloomCurveLoGamma "1 1 1 1"
    EV r_bloomCurveLoRemapBlack "0 0 0 0"
    EV r_bloomCurveLoRemapWhite "1 1 1 1"
    EV r_bloomCurveLoWhite "1 1 1 1"
    EV r_bloomExpansionControl "0.5 0.5 0.5 0.5"
    EV r_bloomExpansionSource "0"
    EV r_bloomExpansionWeights "0 0 0 0"
    EV r_bloomPersistence "0"
    EV r_bloomStreakXInnerTint "1 1 1"
    EV r_bloomStreakXLevels0 "0.25 0.5 0.25 1"
    EV r_bloomStreakXLevels1 "0 1 0 1"
    EV r_bloomStreakXOuterTint "1 1 1"
    EV r_bloomStreakXTint "0 0 0"
    EV r_bloomStreakXTintControl "0.25 0.5 0.25 1"
    EV r_bloomStreakYInnerTint "1 1 1"
    EV r_bloomStreakYLevels0 "0.25 0.5 0.25 1"
    EV r_bloomStreakYLevels1 "0 1 0 1"
    EV r_bloomStreakYOuterTint "1 1 1"
    EV r_bloomStreakYTint "0 0 0"
    EV r_bloomStreakYTintControl "0.25 0.5 0.25 1"
    EV r_bloomTintScale "0 0 0 1"
    EV r_bloomTintWeights "0.25 0.5 0.25 0"
    EV r_bloomTweaks "0"
    C r_blur "0"
    A r_blur_allowed "1"
    C r_brightness "0"
    C r_brushLimit "512"
    r_burnedDestructibleColor "0.4"
    r_cacheModelLighting "1"
    r_cacheSModelLighting "1"
    r_clear "blink"
    r_clearColor "0 0 0 0"
    r_clearColor2 "0 0 0 0"
    A r_clipCodec "MJPEG"
    A r_clipFPS "24"
    A r_clipSize "360"
    r_collectActiveMaterials "0"
    C r_colorMap "Unchanged"
    C r_contrast "1"
    r_convergence "6.06253"
    AL r_customMode ""
    E r_debugHDRdlight "0"
    E r_debugHDRdlight_color "0.25 0.8 1"
    E r_debugHDRdlight_distance "250"
    E r_debugHDRdlight_radius "150"
    E r_debugHDRdlight_scale "1"
    C r_debugLayers "0"
    A r_debugLineWidth "1"
    C r_debugShader "none"
    C r_debugShowCoronas "0"
    C r_debugShowDynamicLights "0"
    C r_debugShowPrimaryLights "0"
    A r_depthPrepass "0"
    C r_desaturation "1"
    C V r_diffuseColorScale "1"
    AL r_displayRefresh "60 Hz"
     
    sayen-raigin, vlone et NitroCircus aiment ça.
  8. Djamel SEC

    Djamel SEC Ancien staff Ancien staff

    Inscrit:
    24 Août 2012
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    15 630
  9. Grivius34

    Grivius34 J'aime les bébé dromadaires roses :3 Premium

    Inscrit:
    8 Février 2012
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    On les utlises comment ? On les met dans des saves ? Des CFG ? Des patchs ?
     
  10. Robz'

    Robz' French Graphic Designer. Commandes (ON) Premium

    Inscrit:
    5 Mai 2012
    Messages:
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    Des saves ;)
     
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