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PS3 Liste des différents DVAR

Discussion dans '[WAW] Hacking et modifications' créé par Killicam, 7 Novembre 2011.

  1. Killicam

    Killicam Outsider Ancien staff

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    Ceci est pour le SOLO et le CO-OP :

    ....player_strafeSpeedScale....1-20 (fast side to side movement)
    ....player_sprintSpeedScale....4.0 (Sprint rapide)
    ....player_sprintUnlimited....1 (sprint illimité)
    ....player_backSpeedScale....2.0 (Fast backwards walk)
    ....player_sprintCameraBob....0 (camera doesn't bob when running)
    ....player_meleeRange....999 (couteau de loin)
    ....player_clipSizeMultiplier....999 (increased clip)
    ....player_lastStandBleedoutTime....250 (about 5 minute last stand time)
    ....Revive_Trigger_Radius....99999 (réanimations de loin)
    ....cg_laserForceOn....1 (host only) (laser)
    ....perk_weapRateMultiplier....0.001 (increased double tap, must by perk)
    ....perk_weapSpreadMultiplier....0 (doesn't do anything)
    ....perk_armorvest....0 (Increased jug, must by perk)
    ....perk_weapReloadMultiplier....0.001 (recharge rapide, must by perk)
    ....player_deathInvulnerableToMelee....1 (health increased by 1 hit)
    ....cg_scoreboardpingtext....1 (Ping is shown on scoreboard)
    ....ai_meleeRange....0 (Random dogs can't hurt you)
    ....clanName...."@@@@" (change le nom de clan)
    ....superuser....1 (autorise les nom de clan spéciaux, must be hexed)
    ....clanName...."" (change nom de clan)
    ....party_hostname...."votre gamertag ici" (force host)
    ....party_host....1 (force host)
    ....party_connectToOthers....0 (commencer une nouvelle partie)
    ....party_iamhost....1 (forces host)
    ....g_knockback....9999 (far knockbacks)
    ....g_ai....0 (Zombies don't spawn)
    ....ai_disableSpawn....1 (Zombies don't spawn)
    ....ai_noPathToEnemyGiveupTime....6000 (zombies give up quick)
    ....g_speed....1000 (vitesse de marche)
    ....timescale....9.9 (game runs faster)
    ....phys_gravity....99 (Zombies float when deadn host only)
    ....r_fog....0 (pas de brouillard)
    ....Zombie_dog_animset....human (chiens ne bougent pas)
    ....magic_chest_movable....0 ('boite magique' bouge pas)

    Ceci est pour le SOLO uniquement :

    ....player_deathInvulnerableTime....9999 (increased health)

    ....player_damageMultiplier....0 (dommages)
    ....player_radiusDamageMultiplier....0 (don't know)
    ....player_meleeDamageMultiplier....0 (don't know)
    ....bg_fallDamageMaxHeight....9999 (no fall damage)
    ....bg_fallDamageMinHeight....9998 (no fall damage)
    ....g_player_maxhealth....2000 (increased health)
    ....player_deathInvulnerableToMelee....1 (increased health)
    ....dog_MeleeDamage....0 (pas de dommages des chiens)
    ....fire_world_damage_rate....0 (don't know)
    ....bg_fallDamageMaxHeight....999 (no fall damage)
    ....bg_fallDamageMinHeight....999 (no fall damage)
    ....player_sustainAmmo....1 (munitions illimités)
    ....bullet_penetrationEnabled....1 (pénétration des balles :cool: )
    ....cg_thirdPerson....1 (vue à la 3ieme personne)
    ....fire_world_damage_rate....0 (don't know)
    ....fx_enable....1 (don't know)
    ....jump_height....999 (hauteur de saut)
    ....player_bayonetRange....999 (far bayonet range)
    ....player_swimDamage....0 (no swim damage)
    ....r_drawWater....0 (don't know)
    ....r_fog....0 (no fog)
    ....player_breath_hold_time....999 (almost infinite breath)
    ....jump_slowdownEnable....0 (don't know)
    ....player_sprintCameraBob....0 (camera doesn't bob)
    ....bg_bobAmplitudeProne....0 (no bob)
    ....bg_bobAmplitudeDucked....0 (no bob)
    ....bg_bobAmplitudeStanding....0 (no bob)
    ....player_swimTime....999 (log swim time)
    ....player_bayonetRange....999 (far away bayonets)
    ....cl_stanceHoldTime....0 (don't know)
    ....ammoCounterHide....1 (hide ammo counter)
    ....hud_showStance....0 (hide stance)
    ....cg_drawGun....0 (don't know)
    ....cg_drawBreathHint....0 (doesn't show breath hint)
    ....cg_blood....0 (no blood)
    ....cg_draw2D....0 (don't know)
    ....cg_thirdPerson....1 (vue troisième personne)
    ....cg_debug_overlay_viewport....1 (don't know)
    ....hud_drawHUD....0 (don't know)
    ....lowammpulserate....0 (don't know)
    ....con_minicon....1 (don't know)
    ....cg_weaponHintsCoD1Style....0 (no hints)
    ....aim_slowdown_enabled....0 (don't know)
    ....r_fullbright....1 (don't know)
    ....r_drawWater....0 (don't know)
    ....R_gamma....0 (don't know)
    ....fx_enable....0 (don't know)
    ....bullet_penetrationEnabled....0 (pas de pénétration des balles)
    ....g_banzai_max_target_distance....0 (pas d'attaquants banzai :banzai: )
    ....ai_accuracyDistScale....999 (don'y know)

    ....perk_altMeleeDamage....1-10000 (dommages couteau Bowie)
    ....Perk_altMeleeLerpTime....10-100 (Bowie Knife lunge time)

    Bonjour visiteur, merci de vous inscrire ou de vous connecter pour voir les liens. C'est gratuit en 3 secondes !


    Les DVAR ' non touchées ' sont jointes en format .txt

    Je finis de traduire demain.
     

    Fichiers attachés:

    nick2011101 et Suuprem aiment ça.


  2. frabig

    frabig Membre

    Inscrit:
    11 Mars 2012
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    Merci ! (même si le post date de longtemps)
     
  3. xiMGz ||

    xiMGz || Développer C# | Modder PS3 Premium

    Inscrit:
    15 Juillet 2012
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    Merci a toi sa peut prouvé que les autres call of ne sont pas a la traîne non plus y son peut êtr daté mais les lobby resterons là :D
     
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