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PS3 Liste de DVAR DUMP

Discussion dans '[MW1] Hacking et modifications' créé par Killicam, 7 Novembre 2011.

  1. Killicam

    Killicam Outsider Ancien staff

    Inscrit:
    13 Mars 2011
    Messages:
    5 062
    Appréciations:
    4 358
    Points:
    6 598
    =============================== DVAR DUMP ========================================
    Code:
    actionSlotsHide "0"
    activeAction ""
    ai_corpseCount "5"
    ammoCounterHide "0"
    authPort "20800"
    authServerName "cod4master.activision.com"
    bg_aimSpreadMoveSpeedThreshold "11"
    bg_bobAmplitudeDucked "0.0075 0.0075"
    bg_bobAmplitudeProne "0.02 0.005"
    bg_bobAmplitudeSprinting "0.02 0.014"
    bg_bobAmplitudeStanding "0.007 0.007"
    bg_bobMax "8"
    bg_fallDamageMaxHeight "300"
    bg_fallDamageMinHeight "128"
    bg_foliagesnd_fastinterval "500"
    bg_foliagesnd_maxspeed "180"
    bg_foliagesnd_minspeed "40"
    bg_foliagesnd_resetinterval "500"
    bg_foliagesnd_slowinterval "1500"
    bg_ladder_yawcap "100"
    bg_legYawTolerance "20"
    bg_maxGrenadeIndicatorSpeed "20"
    bg_prone_yawcap "85"
    bg_shock_lookControl "1"
    bg_shock_lookControl_fadeTime "2"
    bg_shock_lookControl_maxpitchspeed "90"
    bg_shock_lookControl_maxyawspeed "90"
    bg_shock_lookControl_mousesensitivityscale "0.5"
    bg_shock_movement "1"
    bg_shock_screenBlurBlendFadeTime "1"
    bg_shock_screenBlurBlendTime "0.4"
    bg_shock_screenFlashShotFadeTime "1"
    bg_shock_screenFlashWhiteFadeTime "1"
    bg_shock_screenType "blurred"
    bg_shock_sound "1"
    bg_shock_soundDryLevel "1"
    bg_shock_soundEnd "shellshock_end"
    bg_shock_soundEndAbort "shellshock_end_abort"
    bg_shock_soundFadeInTime "0.25"
    bg_shock_soundFadeOutTime "2.5"
    bg_shock_soundLoop "shellshock_loop"
    bg_shock_soundLoopEndDelay "-3"
    bg_shock_soundLoopFadeTime "1.5"
    bg_shock_soundLoopSilent "shellshock_loop_silent"
    bg_shock_soundModEndDelay "2"
    bg_shock_soundRoomType "generic"
    bg_shock_soundWetLevel "0.5"
    bg_shock_viewKickFadeTime "3"
    bg_shock_viewKickPeriod "0.75"
    bg_shock_viewKickRadius "0.05"
    bg_shock_volume_ambient "0.5"
    bg_shock_volume_announcer "0.5"
    bg_shock_volume_auto "0.5"
    bg_shock_volume_auto2 "0.5"
    bg_shock_volume_auto2d "0.5"
    bg_shock_volume_autodog "0.5"
    bg_shock_volume_body "0.5"
    bg_shock_volume_body2d "0.5"
    bg_shock_volume_bulletimpact "0.5"
    bg_shock_volume_bulletwhizby "0.5"
    bg_shock_volume_effects1 "0.5"
    bg_shock_volume_effects2 "0.5"
    bg_shock_volume_element "0.5"
    bg_shock_volume_hurt "0.5"
    bg_shock_volume_item "0.5"
    bg_shock_volume_local "0.5"
    bg_shock_volume_local2 "0.5"
    bg_shock_volume_menu "0.5"
    bg_shock_volume_mission "0.5"
    bg_shock_volume_music "0.5"
    bg_shock_volume_musicnopause "0.5"
    bg_shock_volume_nonshock "0.5"
    bg_shock_volume_physics "0.5"
    bg_shock_volume_player1 "0.5"
    bg_shock_volume_player2 "0.5"
    bg_shock_volume_reload "0.5"
    bg_shock_volume_reload2d "0.5"
    bg_shock_volume_shellshock "0.5"
    bg_shock_volume_vehicle "0.5"
    bg_shock_volume_vehiclelimited "0.5"
    bg_shock_volume_voice "0.5"
    bg_shock_volume_weapon "0.5"
    bg_shock_volume_weapon2d "0.5"
    bg_swingSpeed "0.2"
    bg_viewKickMax "90"
    bg_viewKickMin "5"
    bg_viewKickRandom "0.4"
    bg_viewKickScale "0.2"
    bullet_penetrationMinFxDist "30"
    cg_airstrikeKillCamCloseXYDist "24"
    cg_airstrikeKillCamCloseZDist "24"
    cg_airstrikeKillCamDist "200"
    cg_airstrikeKillCamFarBlur "2"
    cg_airstrikeKillCamFarBlurDist "300"
    cg_airstrikeKillCamFarBlurStart "100"
    cg_airstrikeKillCamFov "80"
    cg_airstrikeKillCamNearBlur "4"
    cg_airstrikeKillCamNearBlurEnd "100"
    cg_airstrikeKillCamNearBlurStart "0"
    cg_blood "1"
    cg_brass "1"
    cg_centertime "5"
    cg_chatHeight "8"
    cg_chatTime "12000"
    cg_connectionIconSize "0"
    cg_constantSizeHeadIcons "0"
    cg_crosshairAlpha "1"
    cg_crosshairAlphaMin "0.5"
    cg_crosshairDynamic "0"
    cg_crosshairEnemyColor "1"
    cg_cursorHints "4"
    cg_debug_overlay_viewport "0"
    cg_debugevents "0"
    cg_debugInfoCornerOffset "0 0"
    cg_debugposition "0"
    cg_descriptiveText "1"
    cg_draw2D "1"
    cg_drawBreathHint "1"
    cg_drawCrosshair "1"
    cg_drawCrosshairNames "1"
    cg_drawCrosshairNamesPosX "300"
    cg_drawCrosshairNamesPosY "180"
    cg_drawFPS "Off"
    cg_drawFPSLabels "1"
    cg_drawFriendlyNames "1"
    cg_drawGun "1"
    cg_drawHealth "0"
    cg_drawLagometer "0"
    cg_drawMantleHint "1"
    cg_drawMaterial "Off"
    cg_drawpaused "1"
    cg_drawScriptUsage "0"
    cg_drawShellshock "1"
    cg_drawSnapshot "0"
    cg_drawSpectatorMessages "1"
    cg_drawThroughWalls "0"
    cg_drawTurretCrosshair "1"
    cg_dumpAnims "-1"
    cg_enemyNameFadeIn "250"
    cg_enemyNameFadeOut "250"
    cg_errordecay "100"
    cg_firstPersonTracerChance "0.5"
    cg_footsteps "1"
    cg_fov "65"
    cg_fovMin "10"
    cg_fovScale "1"
    cg_friendlyNameFadeIn "0"
    cg_friendlyNameFadeOut "1500"
    cg_gameBoldMessageWidth "390"
    cg_gameMessageWidth "455"
    cg_gun_move_f "0"
    cg_gun_move_minspeed "0"
    cg_gun_move_r "0"
    cg_gun_move_rate "0"
    cg_gun_move_u "0"
    cg_gun_ofs_f "0"
    cg_gun_ofs_r "0"
    cg_gun_ofs_u "0"
    cg_gun_x "0"
    cg_gun_y "0"
    cg_gun_z "0"
    cg_headIconMinScreenRadius "0.015"
    cg_heliKillCamDist "1000"
    cg_heliKillCamFarBlur "2"
    cg_heliKillCamFarBlurDist "300"
    cg_heliKillCamFarBlurStart "100"
    cg_heliKillCamFov "15"
    cg_heliKillCamNearBlur "4"
    cg_heliKillCamNearBlurEnd "100"
    cg_heliKillCamNearBlurStart "0"
    cg_heliKillCamZDist "50"
    cg_hintFadeTime "100"
    cg_hudChatIntermissionPosition "5 110"
    cg_hudChatPosition "5 204"
    cg_hudDamageIconHeight "64"
    cg_hudDamageIconInScope "0"
    cg_hudDamageIconOffset "128"
    cg_hudDamageIconTime "2000"
    cg_hudDamageIconWidth "128"
    cg_hudGrenadeIconEnabledFlash "0"
    cg_hudGrenadeIconHeight "25"
    cg_hudGrenadeIconInScope "0"
    cg_hudGrenadeIconMaxHeight "104"
    cg_hudGrenadeIconMaxRangeFlash "500"
    cg_hudGrenadeIconMaxRangeFrag "250"
    cg_hudGrenadeIconOffset "50"
    cg_hudGrenadeIconWidth "25"
    cg_hudGrenadePointerHeight "12"
    cg_hudGrenadePointerPivot "12 27"
    cg_hudGrenadePointerPulseFreq "1.7"
    cg_hudGrenadePointerPulseMax "1.85"
    cg_hudGrenadePointerPulseMin "0.3"
    cg_hudGrenadePointerWidth "25"
    cg_hudlegacysplitscreenscale "2"
    cg_hudMapBorderWidth "2"
    cg_hudMapFriendlyHeight "15"
    cg_hudMapFriendlyWidth "15"
    cg_hudMapPlayerHeight "20"
    cg_hudMapPlayerWidth "20"
    cg_hudMapRadarLineThickness "0.15"
    cg_hudObjectiveTextScale "0.3"
    cg_hudProneY "-160"
    cg_hudSayPosition "5 180"
    cg_hudsplitscreencompassscale "1.5"
    cg_hudsplitscreenstancescale "2"
    cg_hudStanceFlash "1 1 1 1"
    cg_hudStanceHintPrints "0"
    cg_hudVotePosition "5 220"
    cg_invalidCmdHintBlinkInterval "600"
    cg_invalidCmdHintDuration "1800"
    cg_laserEndOffset "0.5"
    cg_laserFlarePct "0.2"
    cg_laserForceOn "0"
    cg_laserLight "1"
    cg_laserLightBeginOffset "13"
    cg_laserLightBodyTweak "15"
    cg_laserLightEndOffset "-3"
    cg_laserLightRadius "3"
    cg_laserRadius "0.8"
    cg_laserRange "1500"
    cg_laserRangePlayer "1500"
    cg_mapLocationSelectionCursorSpeed "0.6"
    cg_marks_ents_player_only "0"
    cg_nopredict "0"
    cg_overheadIconSize "0.7"
    cg_overheadNamesFarDist "1024"
    cg_overheadNamesFarScale "0.6"
    cg_overheadNamesFont "2"
    cg_overheadNamesGlow "0 0 0 1"
    cg_overheadNamesMaxDist "10000"
    cg_overheadNamesNearDist "256"
    cg_overheadNamesSize "0.5"
    cg_overheadRankSize "0.5"
    cg_predictItems "1"
    cg_scoreboardBannerHeight "35"
    cg_scoreboardFont "0"
    cg_scoreboardHeaderFontScale "0.35"
    cg_scoreboardHeight "435"
    cg_scoreboardItemHeight "18"
    cg_scoreboardMyColor "1 0.8 0.4 1"
    cg_scoreboardPingGraph "0"
    cg_scoreboardPingHeight "0.7"
    cg_scoreboardPingText "1"
    cg_scoreboardPingWidth "0.036"
    cg_scoreboardRankFontScale "0.25"
    cg_scoreboardScrollStep "3"
    cg_scoreboardTextOffset "0.5"
    cg_scoreboardWidth "500"
    cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
    cg_ScoresPing_HighColor "0.8 0 0 1"
    cg_ScoresPing_Interval "100"
    cg_ScoresPing_LowColor "0 0.74902 0 1"
    cg_ScoresPing_MaxBars "4"
    cg_ScoresPing_MedColor "0.8 0.8 0 1"
    cg_scriptIconSize "0"
    cg_showmiss "0"
    cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
    cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
    cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
    cg_subtitleMinTime "3"
    cg_subtitles "1"
    cg_subtitleWidthStandard "520"
    cg_subtitleWidthWidescreen "520"
    cg_teamChatsOnly "0"
    cg_thirdPerson "0"
    cg_thirdPersonAngle "0"
    cg_thirdPersonRange "120"
    cg_tracerchance "0.2"
    cg_tracerlength "160"
    cg_tracerScale "1"
    cg_tracerScaleDistRange "25000"
    cg_tracerScaleMinDist "5000"
    cg_tracerScrewDist "100"
    cg_tracerScrewRadius "0.5"
    cg_tracerSpeed "7500"
    cg_tracerwidth "4"
    cg_viewZSmoothingMax "16"
    cg_viewZSmoothingMin "1"
    cg_viewZSmoothingTime "0.1"
    cg_voiceIconSize "0"
    cg_weaponCycleDelay "0"
    cg_weaponHintsCoD1Style "1"
    cg_weaponleftbone "tag_weapon_left"
    cg_weaponrightbone "tag_weapon_right"
    cg_youInKillCamSize "6"
    cl_allowDownload "0"
    cl_analog_attack_threshold "0.8"
    cl_anglespeedkey "1.5"
    cl_anonymous "0"
    cl_avidemo "0"
    cl_bypassMouseInput "0"
    cl_connectionAttempts "10"
    cl_connectTimeout "200"
    cl_forceavidemo "0"
    cl_freelook "1"
    cl_freezeDemo "0"
    cl_hudDrawsBehindUI "1"
    cl_ingame "0"
    cl_maxpackets "30"
    cl_maxPing "800"
    cl_motdString ""
    cl_mouseAccel "0"
    cl_nodelta "0"
    cl_noprint "0"
    cl_packetdup "1"
    cl_paused "0"
    cl_pitchspeed "140"
    cl_punkbuster "1"
    cl_serverStatusResendTime "750"
    cl_showmouserate "0"
    cl_shownet "0"
    cl_shownuments "0"
    cl_showSend "0"
    cl_showServerCommands "0"
    cl_showTimeDelta "0"
    cl_stanceHoldTime "300"
    cl_talking "0"
    cl_timeout "40"
    cl_updateavailable "1"
    cl_updatefiles "http://www.infinityward.com/modernwarfare/patch"
    cl_updateoldversion "1.1"
    cl_updateversion "1.2"
    cl_voice "1"
    cl_wwwDownload "1"
    cl_yawspeed "140"
    clientSideEffects "1"
    com_animCheck "0"
    com_filter_output "0"
    com_introPlayed "1"
    com_maxfps "85"
    com_maxFrameTime "100"
    com_playerProfile "Tajik"
    com_recommendedSet "1"
    com_statmon "0"
    com_timescale "1"
    compass "1"
    compassClampIcons "1"
    compassCoords "740 3590 400"
    compassECoordCutoff "37"
    compassEnemyFootstepEnabled "0"
    compassEnemyFootstepMaxRange "500"
    compassEnemyFootstepMaxZ "100"
    compassEnemyFootstepMinSpeed "140"
    compassFriendlyHeight "18.75"
    compassFriendlyWidth "18.75"
    compassMaxRange "2500"
    compassMinRadius "0.0001"
    compassMinRange "0.0001"
    compassObjectiveArrowHeight "20"
    compassObjectiveArrowOffset "2"
    compassObjectiveArrowRotateDist "5"
    compassObjectiveArrowWidth "20"
    compassObjectiveDetailDist "10"
    compassObjectiveDrawLines "1"
    compassObjectiveHeight "20"
    compassObjectiveIconHeight "16"
    compassObjectiveIconWidth "16"
    compassObjectiveMaxHeight "70"
    compassObjectiveMaxRange "2048"
    compassObjectiveMinAlpha "1"
    compassObjectiveMinDistRange "1"
    compassObjectiveMinHeight "-70"
    compassObjectiveNearbyDist "4"
    compassObjectiveNumRings "10"
    compassObjectiveRingSize "80"
    compassObjectiveRingTime "10000"
    compassObjectiveTextHeight "18"
    compassObjectiveTextScale "0.3"
    compassObjectiveWidth "20"
    compassPlayerHeight "18.75"
    compassPlayerWidth "18.75"
    compassRadarLineThickness "0.4"
    compassRadarPingFadeTime "4"
    compassRadarUpdateTime "4"
    compassRotation "1"
    compassSize "1"
    compassSoundPingFadeTime "2"
    compassTickertapeStretch "0.5"
    con_default_console_filter "*"
    con_errormessagetime "8"
    con_gameMsgWindow0FadeInTime "0.25"
    con_gameMsgWindow0FadeOutTime "0.5"
    con_gameMsgWindow0Filter "gamenotify obituary"
    con_gameMsgWindow0LineCount "4"
    con_gameMsgWindow0MsgTime "5"
    con_gameMsgWindow0ScrollTime "0.25"
    con_gameMsgWindow0SplitscreenScale "1.5"
    con_gameMsgWindow1FadeInTime "0.25"
    con_gameMsgWindow1FadeOutTime "0.01"
    con_gameMsgWindow1Filter "boldgame"
    con_gameMsgWindow1LineCount "5"
    con_gameMsgWindow1MsgTime "8"
    con_gameMsgWindow1ScrollTime "0.25"
    con_gameMsgWindow1SplitscreenScale "1.5"
    con_gameMsgWindow2FadeInTime "0.75"
    con_gameMsgWindow2FadeOutTime "0.5"
    con_gameMsgWindow2Filter "subtitle"
    con_gameMsgWindow2LineCount "7"
    con_gameMsgWindow2MsgTime "5"
    con_gameMsgWindow2ScrollTime "0.25"
    con_gameMsgWindow2SplitscreenScale "1.5"
    con_gameMsgWindow3FadeInTime "0.25"
    con_gameMsgWindow3FadeOutTime "0.5"
    con_gameMsgWindow3Filter ""
    con_gameMsgWindow3LineCount "5"
    con_gameMsgWindow3MsgTime "5"
    con_gameMsgWindow3ScrollTime "0.25"
    con_gameMsgWindow3SplitscreenScale "1.5"
    con_inputBoxColor "0.25 0.25 0.2 1"
    con_inputHintBoxColor "0.4 0.4 0.35 1"
    con_matchPrefixOnly "1"
    con_minicon "0"
    con_miniconlines "5"
    con_minicontime "4"
    con_outputBarColor "1 1 0.95 0.6"
    con_outputSliderColor "0.15 0.15 0.1 0.6"
    con_outputWindowColor "0.35 0.35 0.3 0.75"
    con_typewriterColorBase "1 1 1"
    con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
    con_typewriterColorGlowCompleted "0 0.3 0.8 1"
    con_typewriterColorGlowFailed "0.8 0 0 1"
    con_typewriterColorGlowUpdated "0 0.6 0.18 1"
    con_typewriterDecayDuration "700"
    con_typewriterDecayStartTime "6000"
    con_typewriterPrintSpeed "50"
    customclass1 "Assault"
    customclass2 "Spec Ops"
    customclass3 "Heavy Gunner"
    customclass4 "Demolitions"
    customclass5 "Sniper"
    dedicated "listen server"
    developer "0"
    developer_script "0"
    didyouknow "@PLATFORM_DYK_MSG28"
    drew_notes "5"
    dynEnt_active "1"
    dynEnt_bulletForce "1000"
    dynEnt_explodeForce "12500"
    dynEnt_explodeMaxEnts "20"
    dynEnt_explodeMinForce "40"
    dynEnt_explodeSpinScale "3"
    dynEnt_explodeUpbias "0.5"
    dynEntPieces_angularVelocity "0 0 0"
    dynEntPieces_impactForce "1000"
    dynEntPieces_velocity "0 0 0"
    fixedtime "0"
    friction "5.5"
    fs_basegame ""
    fs_basepath "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare"
    fs_cdpath ""
    fs_copyfiles "0"
    fs_debug "0"
    fs_game ""
    fs_homepath "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare"
    fs_ignoreLocalized "0"
    fs_restrict "0"
    fx_marks "1"
    fx_marks_ents "1"
    fx_marks_smodels "1"
    g_allowvote "1"
    g_antilag "1"
    g_banIPs ""
    g_clonePlayerMaxVelocity "80"
    g_compassShowEnemies "0"
    g_deadChat "1"
    g_dropForwardSpeed "10"
    g_dropHorzSpeedRand "100"
    g_dropUpSpeedBase "10"
    g_dropUpSpeedRand "5"
    g_gametype "war"
    g_log "games_mp.log"
    g_logSync "0"
    g_oldVoting "1"
    g_playerCollisionEjectSpeed "25"
    g_redCrosshairs "1"
    g_synchronousClients "0"
    g_useGear "0"
    g_useholdspawndelay "500"
    g_voiceChatTalkingDuration "500"
    g_voteAbstainWeight "0.5"
    heli_barrelMaxVelocity "1250"
    heli_barrelRotation "70"
    heli_barrelSlowdown "360"
    hiDef "1"
    hud_deathQuoteFadeTime "1000"
    hud_enable "1"
    hud_fade_ammodisplay "0"
    hud_fade_compass "0"
    hud_fade_healthbar "2"
    hud_fade_offhand "0"
    hud_fade_sprint "1.7"
    hud_fade_stance "1.7"
    hud_fadeout_speed "0.1"
    hud_flash_period_offhand "0.5"
    hud_flash_time_offhand "2"
    hud_health_pulserate_critical "0.5"
    hud_health_pulserate_injured "1"
    hud_health_startpulse_critical "0.33"
    hud_health_startpulse_injured "1"
    hudElemPausedBrightness "0.4"
    in_mouse "1"
    inertiaAngle "0"
    inertiaDebug "0"
    inertiaMax "50"
    jump_height "39"
    jump_ladderPushVel "128"
    jump_slowdownEnable "1"
    jump_spreadAdd "64"
    jump_stepSize "18"
    koth_autodestroytime "60"
    koth_capturetime "20"
    koth_delayPlayer "0"
    koth_destroytime "10"
    koth_kothmode "0"
    koth_spawnDelay "60"
    koth_spawntime "0"
    loc_forceEnglish "0"
    loc_language "0"
    loc_translate "1"
    loc_warnings "1"
    loc_warningsAsErrors "0"
    logfile "2"
    lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
    lowAmmoWarningColor2 "1 1 1 1"
    lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
    lowAmmoWarningNoAmmoColor2 "1 0 0 1"
    lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
    lowAmmoWarningNoReloadColor2 "1 1 0 1"
    lowAmmoWarningPulseFreq "1.7"
    lowAmmoWarningPulseMax "1.5"
    lowAmmoWarningPulseMin "0"
    m_filter "0"
    m_forward "0.25"
    m_pitch "0.022"
    m_side "0.25"
    m_yaw "0.022"
    mantle_check_angle "60"
    mantle_check_radius "0.1"
    mantle_check_range "20"
    mantle_debug "0"
    mantle_enable "1"
    mantle_view_yawcap "60"
    mapname ""
    masterPort "20810"
    masterServerName "cod4master.activision.com"
    monkeytoy "0"
    motd ""
    msg_dumpEnts "0"
    msg_hudelemspew "0"
    msg_printEntityNums "0"
    name "Tajik"
    net_ip "localhost"
    net_lanauthorize "0"
    net_noipx "0"
    net_noudp "0"
    net_port "28961"
    net_profile "0"
    net_showprofile "0"
    net_socksEnabled "0"
    net_socksPassword ""
    net_socksPort "1080"
    net_socksServer ""
    net_socksUsername ""
    nextdemo ""
    nextmap ""
    nightVisionDisableEffects "0"
    nightVisionFadeInOutTime "0.1"
    nightVisionPowerOnTime "0.3"
    onlinegame "1"
    overrideNVGModelWithKnife "0"
    packetDebug "0"
    password ""
    perk_bulletPenetrationMultiplier "2"
    perk_extraBreath "5"
    perk_grenadeDeath "frag_grenade_short_mp"
    perk_parabolicAngle "180"
    perk_parabolicIcon "specialty_parabolic"
    perk_parabolicRadius "400"
    perk_sprintMultiplier "2"
    perk_weapRateMultiplier "0.75"
    perk_weapReloadMultiplier "0.5"
    perk_weapSpreadMultiplier "0.65"
    player_adsExitDelay "0"
    player_backSpeedScale "0.7"
    player_breath_fire_delay "0"
    player_breath_gasp_lerp "6"
    player_breath_gasp_scale "4.5"
    player_breath_gasp_time "1"
    player_breath_hold_lerp "1"
    player_breath_hold_time "4.5"
    player_breath_snd_delay "1"
    player_breath_snd_lerp "2"
    player_burstFireCooldown "0.2"
    player_debugHealth "0"
    player_dmgtimer_flinchTime "500"
    player_dmgtimer_maxTime "750"
    player_dmgtimer_minScale "0"
    player_dmgtimer_stumbleTime "500"
    player_dmgtimer_timePerPoint "100"
    player_footstepsThreshhold "0"
    player_lean_rotate_crouch_left "1.25"
    player_lean_rotate_crouch_right "1"
    player_lean_rotate_left "1.25"
    player_lean_rotate_right "1.25"
    player_lean_shift_crouch_left "12.5"
    player_lean_shift_crouch_right "13"
    player_lean_shift_left "5"
    player_lean_shift_right "2.5"
    player_meleeChargeFriction "1200"
    player_meleeHeight "10"
    player_meleeRange "64"
    player_meleeWidth "10"
    player_move_factor_on_torso "0"
    player_moveThreshhold "10"
    player_scopeExitOnDamage "0"
    player_spectateSpeedScale "1"
    player_sprintCameraBob "0.5"
    player_sprintForwardMinimum "105"
    player_sprintMinTime "1"
    player_sprintRechargePause "0"
    player_sprintSpeedScale "1.5"
    player_sprintStrafeSpeedScale "0.667"
    player_sprintTime "4"
    player_strafeAnimCosAngle "0.5"
    player_strafeSpeedScale "0.8"
    player_sustainAmmo "0"
    player_turnAnims "0"
    player_view_pitch_down "85"
    player_view_pitch_up "85"
    protocol "1"
    r_aaAlpha "dither (fast)"
    r_aaSamples "4"
    r_altModelLightingUpdate "1"
    r_aspectRatio "auto"
    r_autopriority "0"
    r_blur "0"
    r_brightness "0"
    r_cacheModelLighting "1"
    r_cacheSModelLighting "1"
    r_clear "dev-only blink"
    r_clearColor "0 0 0 0"
    r_clearColor2 "0 0 0 0"
    r_colorMap "Unchanged"
    r_contrast "1"
    r_customMode ""
    r_debugLineWidth "1"
    r_debugShader "none"
    r_depthPrepass "0"
    r_desaturation "1"
    r_detail "1"
    r_diffuseColorScale "1"
    r_displayRefresh "75 Hz"
    r_distortion "1"
    r_dlightLimit "4"
    r_dof_bias "0.5"
    r_dof_enable "1"
    r_dof_farBlur "1.8"
    r_dof_farEnd "7000"
    r_dof_farStart "1000"
    r_dof_nearBlur "6"
    r_dof_nearEnd "60"
    r_dof_nearStart "10"
    r_dof_tweak "0"
    r_dof_viewModelEnd "8"
    r_dof_viewModelStart "2"
    r_drawDecals "1"
    r_drawSun "1"
    r_drawWater "1"
    r_envMapExponent "5"
    r_envMapMaxIntensity "0.5"
    r_envMapMinIntensity "0.2"
    r_envMapOverride "0"
    r_envMapSpecular "1"
    r_envMapSunIntensity "2"
    r_fastSkin "1"
    r_filmTweakBrightness "0"
    r_filmTweakContrast "1.4"
    r_filmTweakDarkTint "0.7 0.85 1"
    r_filmTweakDesaturation "0.2"
    r_filmTweakEnable "0"
    r_filmTweakInvert "0"
    r_filmTweakLightTint "1.1 1.05 0.85"
    r_filmUseTweaks "0"
    r_floatz "1"
    r_fog "1"
    r_forceLod "none"
    r_fullbright "0"
    r_fullscreen "1"
    r_gamma "0.8"
    r_glow "1"
    r_glow_allowed "1"
    r_glow_allowed_script_forced "0"
    r_glowTweakBloomCutoff "0.5"
    r_glowTweakBloomDesaturation "0"
    r_glowTweakBloomIntensity0 "1"
    r_glowTweakEnable "0"
    r_glowTweakRadius0 "5"
    r_glowUseTweaks "0"
    r_gpuSync "adaptive"
    r_highLodDist "-1"
    r_ignore "0"
    r_ignorehwgamma "0"
    r_inGameVideo "1"
    r_lightMap "Unchanged"
    r_lightTweakAmbient "0.1"
    r_lightTweakAmbientColor "1 0 0 1"
    r_lightTweakDiffuseFraction "0.5"
    r_lightTweakSunColor "0 1 0 1"
    r_lightTweakSunDiffuseColor "0 0 1 1"
    r_lightTweakSunDirection "0 0 0"
    r_lightTweakSunLight "1"
    r_loadForRenderer "1"
    r_lockPvs "0"
    r_lodBiasRigid "0"
    r_lodBiasSkinned "0"
    r_lodScaleRigid "1"
    r_lodScaleSkinned "1"
    r_logFile "0"
    r_lowestLodDist "-1"
    r_lowLodDist "-1"
    r_mediumLodDist "-1"
    r_mode "1280x1024"
    r_modelVertColor "1"
    r_monitor "0"
    r_multiGpu "0"
    r_norefresh "0"
    r_normal "1"
    r_normalMap "Unchanged"
    r_outdoor "1"
    r_outdoorAwayBias "32"
    r_outdoorDownBias "0"
    r_outdoorFeather "8"
    r_picmip "0"
    r_picmip_bump "0"
    r_picmip_manual "1"
    r_picmip_spec "0"
    r_picmip_water "0"
    r_polygonOffsetBias "-1"
    r_polygonOffsetScale "-1"
    r_portalBevels "0.7"
    r_portalBevelsOnly "0"
    r_portalMinClipArea "0.02"
    r_portalMinRecurseDepth "2"
    r_portalWalkLimit "0"
    r_preloadShaders "0"
    r_pretess "1"
    r_reflectionProbeGenerate "0"
    r_reflectionProbeGenerateExit "0"
    r_reflectionProbeRegenerateAll "0"
    r_rendererInUse "Shader model 3.0"
    r_rendererPreference "Default"
    r_resampleScene "1"
    r_scaleViewport "1"
    r_showFbColorDebug "None"
    r_showFloatZDebug "0"
    r_showLightGrid "0"
    r_showMissingLightGrid "0"
    r_showPixelCost "off"
    r_showPortals "0"
    r_singleCell "0"
    r_skinCache "1"
    r_skipPvs "0"
    r_smc_enable "1"
    r_smp_backend "1"
    r_smp_worker "1"
    r_smp_worker_thread0 "0"
    r_smp_worker_thread1 "0"
    r_specular "1"
    r_specularColorScale "1"
    r_specularMap "Unchanged"
    r_spotLightBrightness "14"
    r_spotLightEndRadius "196"
    r_spotLightEntityShadows "1"
    r_spotLightFovInnerFraction "0.7"
    r_spotLightShadows "1"
    r_spotLightSModelShadows "1"
    r_spotLightStartRadius "36"
    r_sse_skinning "1"
    r_sun_from_dvars "0"
    r_sun_fx_position "0 0 0"
    r_sunblind_fadein "0.5"
    r_sunblind_fadeout "3"
    r_sunblind_max_angle "5"
    r_sunblind_max_darken "0.75"
    r_sunblind_min_angle "30"
    r_sunflare_fadein "1"
    r_sunflare_fadeout "1"
    r_sunflare_max_alpha "1"
    r_sunflare_max_angle "2"
    r_sunflare_max_size "2500"
    r_sunflare_min_angle "45"
    r_sunflare_min_size "0"
    r_sunflare_shader "sun_flare"
    r_sunglare_fadein "0.5"
    r_sunglare_fadeout "3"
    r_sunglare_max_angle "5"
    r_sunglare_max_lighten "0.75"
    r_sunglare_min_angle "30"
    r_sunsprite_shader "sun"
    r_sunsprite_size "16"
    r_texFilterAnisoMax "4"
    r_texFilterAnisoMin "16"
    r_texFilterDisable "0"
    r_texFilterMipBias "0"
    r_texFilterMipMode "Force Trilinear"
    r_useLayeredMaterials "0"
    r_vc_makelog "0"
    r_vc_showlog "0"
    r_vsync "0"
    r_warningRepeatDelay "5"
    r_zfar "0"
    r_zFeather "1"
    r_znear "4"
    r_znear_depthhack "0.1"
    ragdoll_baselerp_time "1000"
    ragdoll_bullet_force "500"
    ragdoll_bullet_upbias "0.5"
    ragdoll_debug "0"
    ragdoll_dump_anims "0"
    ragdoll_enable "1"
    ragdoll_explode_force "18000"
    ragdoll_explode_upbias "0.8"
    ragdoll_fps "20"
    ragdoll_jitter_scale "1"
    ragdoll_jointlerp_time "3000"
    ragdoll_max_life "4500"
    ragdoll_max_simulating "8"
    ragdoll_rotvel_scale "1"
    ragdoll_self_collision_scale "1.2"
    rate "25000"
    rcon_password ""
    sc_blur "2"
    sc_count "24"
    sc_debugCasterCount "24"
    sc_debugReceiverCount "24"
    sc_enable "0"
    sc_fadeRange "0.25"
    sc_length "400"
    sc_offscreenCasterLodBias "0"
    sc_offscreenCasterLodScale "20"
    sc_shadowInRate "2"
    sc_shadowOutRate "5"
    sc_showDebug "0"
    sc_showOverlay "0"
    sc_wantCount "12"
    sc_wantCountMargin "1"
    scr_ctf_numlives "0"
    scr_ctf_playerrespawndelay "0"
    scr_ctf_roundlimit "2"
    scr_ctf_roundswitch "1"
    scr_ctf_scorelimit "10"
    scr_ctf_timelimit "5"
    scr_ctf_waverespawndelay "15"
    scr_dm_numlives "0"
    scr_dm_playerrespawndelay "0"
    scr_dm_roundlimit "1"
    scr_dm_scorelimit "150"
    scr_dm_timelimit "10"
    scr_dm_waverespawndelay "0"
    scr_dom_numlives "0"
    scr_dom_playerrespawndelay "0"
    scr_dom_roundlimit "1"
    scr_dom_scorelimit "200"
    scr_dom_timelimit "0"
    scr_dom_waverespawndelay "0"
    scr_game_allowkillcam "1"
    scr_game_deathpointloss "0"
    scr_game_forceuav "0"
    scr_game_graceperiod "0"
    scr_game_hardpoints "1"
    scr_game_onlyheadshots "0"
    scr_game_perks "1"
    scr_game_spectatetype "1"
    scr_game_suicidepointloss "0"
    scr_hardcore "0"
    scr_hardpoint_allowartillery "1"
    scr_hardpoint_allowhelicopter "1"
    scr_hardpoint_allowuav "1"
    scr_koth_numlives "0"
    scr_koth_playerrespawndelay "0"
    scr_koth_roundlimit "1"
    scr_koth_roundswitch "1"
    scr_koth_scorelimit "250"
    scr_koth_timelimit "15"
    scr_koth_waverespawndelay "0"
    scr_oldschool "0"
    scr_player_forcerespawn "1"
    scr_player_healthregentime "5"
    scr_player_maxhealth "100"
    scr_player_numlives "0"
    scr_player_respawndelay "0"
    scr_player_sprinttime "4"
    scr_player_suicidespawndelay "0"
    scr_sab_bombtimer "30"
    scr_sab_defusetime "5"
    scr_sab_hotpotato "0"
    scr_sab_numlives "0"
    scr_sab_planttime "2.5"
    scr_sab_playerrespawndelay "7.5"
    scr_sab_roundlimit "0"
    scr_sab_roundswitch "1"
    scr_sab_scorelimit "1"
    scr_sab_timelimit "20"
    scr_sab_waverespawndelay "0"
    scr_sd_bombtimer "45"
    scr_sd_defusetime "5"
    scr_sd_multibomb "0"
    scr_sd_numlives "1"
    scr_sd_planttime "5"
    scr_sd_playerrespawndelay "0"
    scr_sd_roundlimit "0"
    scr_sd_roundswitch "3"
    scr_sd_scorelimit "4"
    scr_sd_timelimit "2.5"
    scr_sd_waverespawndelay "0"
    scr_team_fftype "0"
    scr_team_kickteamkillers "0"
    scr_team_respawntime "0"
    scr_team_teamkillpointloss "1"
    scr_team_teamkillspawndelay "20"
    scr_war_numlives "0"
    scr_war_playerrespawndelay "0"
    scr_war_roundlimit "1"
    scr_war_scorelimit "750"
    scr_war_timelimit "10"
    scr_war_waverespawndelay "0"
    scr_xpscale "1"
    sensitivity "5"
    server1 ""
    server10 ""
    server11 ""
    server12 ""
    server13 ""
    server14 ""
    server15 ""
    server16 ""
    server2 ""
    server3 ""
    server4 ""
    server5 ""
    server6 ""
    server7 ""
    server8 ""
    server9 ""
    shortversion "1.1"
    showdrop "0"
    showpackets "0"
    sm_enable "1"
    sm_fastSunShadow "1"
    sm_lightScore_eyeProjectDist "64"
    sm_lightScore_spotProjectFrac "0.125"
    sm_maxLights "4"
    sm_polygonOffsetBias "0.5"
    sm_polygonOffsetScale "2"
    sm_qualitySpotShadow "1"
    sm_spotEnable "1"
    sm_spotShadowFadeTime "1"
    sm_strictCull "1"
    sm_sunEnable "1"
    sm_sunSampleSizeNear "0.25"
    sm_sunShadowCenter "0 0 0"
    sm_sunShadowScale "1"
    snaps "20"
    snd_cinematicVolumeScale "0.85"
    snd_draw3D "Off"
    snd_drawInfo "None"
    snd_enable2D "1"
    snd_enable3D "1"
    snd_enableEq "1"
    snd_enableReverb "1"
    snd_enableStream "1"
    snd_errorOnMissing "0"
    snd_khz "44"
    snd_levelFadeTime "250"
    snd_outputConfiguration "5.1 speakers"
    snd_slaveFadeTime "500"
    snd_touchStreamFilesOnLoad "0"
    snd_volume "1"
    stat_version "10"
    stopspeed "100"
    sv_allowAnonymous "0"
    sv_allowDownload "1"
    sv_allowedClan1 ""
    sv_allowedClan2 ""
    sv_botsPressAttackBtn "1"
    sv_cheats "0"
    sv_clientArchive "1"
    sv_clientSideBullets "1"
    sv_connectTimeout "45"
    sv_debugRate "0"
    sv_debugReliableCmds "0"
    sv_disableClientConsole "0"
    sv_FFCheckSums ""
    sv_FFNames ""
    sv_floodProtect "1"
    sv_fps "20"
    sv_hostname "CoD4Host"
    sv_iwdNames ""
    sv_iwds ""
    sv_keywords ""
    sv_kickBanTime "300"
    sv_mapRotation "map mp_backlot map mp_bloc map mp_bog map mp_cargoship map mp_citystreets map mp_convoy map mp_countdown map mp_crash map mp_crossfire map mp_farm map mp_overgrown map mp_pipeline map mp_showdown map mp_strike map mp_vacant"
    sv_mapRotationCurrent ""
    sv_maxclients "24"
    sv_maxPing "0"
    sv_maxRate "5000"
    sv_minPing "0"
    sv_packet_info "0"
    sv_padPackets "0"
    sv_paused "0"
    sv_privateClients "0"
    sv_privatePassword ""
    sv_punkbuster "0"
    sv_pure "1"
    sv_reconnectlimit "3"
    sv_referencedFFCheckSums ""
    sv_referencedFFNames ""
    sv_referencedIwdNames ""
    sv_referencedIwds ""
    sv_running "0"
    sv_serverid "0"
    sv_showAverageBPS "0"
    sv_showCommands "0"
    sv_timeout "240"
    sv_voice "0"
    sv_voiceQuality "3"
    sv_wwwBaseURL ""
    sv_wwwDlDisconnected "0"
    sv_wwwDownload "0"
    sv_zombietime "2"
    sys_configSum "4379996"
    sys_configureGHz "2.34093"
    sys_cpuGHz "3.41698"
    sys_cpuName "Intel(R) Pentium(R) 4 CPU 3.40GHz"
    sys_gpu "NVIDIA GeForce 8800 GTX"
    sys_lockThreads "none"
    sys_smp_allowed "1"
    sys_SSE "1"
    sys_sysMB "1022"
    timescale "1"
    ui_allow_classchange "0"
    ui_allow_controlschange "1"
    ui_allow_teamchange "0"
    ui_bigFont "0.4"
    ui_borderLowLightScale "0.35"
    ui_browserFriendlyfire "-1"
    ui_browserKillcam "-1"
    ui_browserMod "0"
    ui_browserShowDedicated "0"
    ui_browserShowEmpty "0"
    ui_browserShowFull "0"
    ui_browserShowPassword "0"
    ui_browserShowPunkBuster "-1"
    ui_browserShowPure "1"
    ui_buildLocation "-60 460"
    ui_buildSize "0.3"
    ui_cinematicsTimestamp "0"
    ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
    ui_currentMap "2"
    ui_currentNetMap "2"
    ui_customClassName ""
    ui_customModeEditName ""
    ui_customModeName ""
    ui_dedicated "1"
    ui_drawCrosshair "1"
    ui_extraBigFont "0.55"
    ui_gametype "0"
    ui_hint_text "@MP_NULL"
    ui_hud_hardcore "0"
    ui_hud_obituaries "1"
    ui_hud_showobjicons "1"
    ui_joinGametype "2"
    ui_mapname "mp_backlot"
    ui_maxclients "32"
    ui_mousePitch "0"
    ui_multiplayer "1"
    ui_netGametype "4"
    ui_netGametypeName "war"
    ui_netSource "1"
    ui_playerProfileAlreadyChosen "0"
    ui_playerProfileCount "1"
    ui_playerProfileNameNew ""
    ui_playerProfileSelected ""
    ui_serverStatusTimeOut "7000"
    ui_showEndOfGame "0"
    ui_showList "0"
    ui_showmap "1"
    ui_showMenuOnly ""
    ui_smallFont "0.25"
    ui_uav_allies "0"
    ui_uav_axis "0"
    ui_uav_client "0"
    uiscript_debug "0"
    useFastFile "1"
    vehDebugClient "0"
    vehDriverViewDist "300"
    vehDriverViewFocusRange "50"
    vehDriverViewHeightMax "50"
    vehDriverViewHeightMin "-15"
    version "CoD4 MP 1.1 build 13620 Thu Oct 04 00:43:04 2007 win-x86"
    vid_xpos "3"
    vid_ypos "22"
    voice_deadChat "0"
    voice_global "0"
    voice_localEcho "0"
    waypointDebugDraw "0"
    waypointDistScaleRangeMax "3000"
    waypointDistScaleRangeMin "1000"
    waypointDistScaleSmallest "0.8"
    waypointIconHeight "36"
    waypointIconWidth "36"
    waypointOffscreenCornerRadius "105"
    waypointOffscreenDistanceThresholdAlpha "30"
    waypointOffscreenPadBottom "30"
    waypointOffscreenPadLeft "103"
    waypointOffscreenPadRight "0"
    waypointOffscreenPadTop "0"
    waypointOffscreenPointerDistance "20"
    waypointOffscreenPointerHeight "12"
    waypointOffscreenPointerWidth "25"
    waypointOffscreenRoundedCorners "1"
    waypointOffscreenScaleLength "500"
    waypointOffscreenScaleSmallest "1"
    waypointPlayerOffsetCrouch "56"
    waypointPlayerOffsetProne "30"
    waypointPlayerOffsetStand "74"
    waypointSplitscreenScale "1.8"
    waypointTweakY "-17"
    wideScreen "0"
    winvoice_mic_mute "1"
    winvoice_mic_reclevel "65535"
    winvoice_mic_scaler "1"
    winvoice_save_voice "0"

    1133 total dvars
    1133 dvar indexes

    ===============================END DVAR DUMP ====================================
    La liste est complète ? Sinon j'en cherche une autre.
     
    Dernière édition: 30 Novembre 2014


  2. IMOS

    IMOS Ask.fm/KarimNeymarDaSilva Ancien staff

    Inscrit:
    21 Août 2011
    Messages:
    1 706
    Appréciations:
    636
    Points:
    4 768
    C'est pour les Patch ou USB?
     
  3. Axelouche

    Axelouche Ancien Super-Modérateur Ancien staff

    Inscrit:
    15 Mars 2011
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    3 908
    Killicam explique c'est pour faire quoi pour les autres ;)
     
  4. x-Roniie-x

    x-Roniie-x Youtube.com/xBaByxRx

    Inscrit:
    28 Février 2011
    Messages:
    141
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    80
    Points:
    2 593
    C'est pour les Patch..
     
  5. G e r i k o ™

    G e r i k o ™ Win a Party for a Game Loose ! Premium

    Inscrit:
    13 Avril 2012
    Messages:
    223
    Appréciations:
    120
    Points:
    408
    Merci pour ton partage !
     
    the1martin et ImEraz_ aiment ça.
  6. HankZer

    HankZer ♥ French-Moddeur ♥ Premium

    Inscrit:
    6 Juin 2012
    Messages:
    1 420
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    632
    Points:
    3 223
    Merci killi :) ça va bien me servire :love:
     
  7. Blurz'

    Blurz' Blurz' FUT 15 Premium

    Inscrit:
    23 Décembre 2012
    Messages:
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    1 966
    Points:
    2 733
    Cest pour mw3 ?
     
  8. MGK SEC

    MGK SEC Infographiste Premium

    Inscrit:
    22 Mars 2012
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    2 689
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    2 017
    Points:
    5 737
    T'es dans la section COD 4 La enfaite donc Non...
     
  9. FParadiseee

    FParadiseee Desire ♥ Premium

    Inscrit:
    4 Mars 2013
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    4 391
    La liste est loin d'être complète, j'ai une liste de 2337 dvars et je sais qu'il en manque pleins pleins pleins. C'est surtout les dvars pour console que je cherche
     
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