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PS3 {CFG} - Shader En Mouvements ! { - EXCLU - }

Discussion dans '[MW2] Hacking et modifications' créé par ItsAxys, 28 Février 2013.

  1. ItsAxys

    ItsAxys The Legend. Premium

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    Hop ses Slight
    et je vous partage un code qui fera bouger votre shader !
    Une animations :)
    Voici le code :
    Code:
    set MovingShader "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -99;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 25;wait 5;vstr 9"
    set 9 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -100;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 50;wait 5;vstr 10"
    set 10 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -101;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 100;wait 5;vstr 11"
    set 11 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -102;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 150;wait 5;vstr 12"
    set 12 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -103;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 200;wait 5;vstr 13"
    set 13 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -104;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 250;wait 5;vstr 14"
    set 14 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -105;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 300;wait 5;vstr 15"
    set 15 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -106;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 350;wait 5;vstr 16"
    set 16 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -107;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 400;wait 5;vstr 17"
    set 17 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -108;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 450;wait 5;vstr 18"
    set 18 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -109;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 500;wait 5;vstr 19"
    set 19 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -110;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 550;wait 5;vstr 20"
    set 20 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -111;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 600;wait 5;vstr 21"
    set 21 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -112;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 650;wait 5;vstr 22"
    set 22 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -113;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 700;wait 5;vstr 23"
    set 23 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -114;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 750;wait 5;vstr 24"
    set 24 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -115;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 800;wait 5;vstr 25"
    set 25 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -116;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 850;wait 5;vstr 26"
    set 26 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -117;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 27"
    set 27 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -118;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 28"
    set 28 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -119;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 29"
    set 29 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -120;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 30"
    set 30 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -121;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 31"
    set 31 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -122;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 32"
    set 32 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -123;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 33"
    set 33 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -124;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 34"
    set 34 "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -125;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr CloseShader"
    //
    set CloseShader "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -125;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 9a"
    set 9a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -124;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 10a"
    set 10a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -123;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 11a"
    set 11a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -122;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 12a"
    set 12a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -121;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 13a"
    set 13a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -120;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 14a"
    set 14a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -119;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 15a"
    set 15a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -118;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 16a"
    set 16a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -117;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 900;wait 5;vstr 17a"
    set 17a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -116;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 850;wait 5;vstr 18a"
    set 18a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -115;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 800;wait 5;vstr 19a"
    set 19a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -114;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 750;wait 5;vstr 20a"
    set 20a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -113;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 700;wait 5;vstr 21a"
    set 21a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -112;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 650;wait 5;vstr 22a"
    set 22a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -111;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 600;wait 5;vstr 23a"
    set 23a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -110;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 550;wait 5;vstr 24a"
    set 24a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -109;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 500;wait 5;vstr 25a"
    set 25a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -108;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 450;wait 5;vstr 26a"
    set 26a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -107;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 400;wait 5;vstr 27a"
    set 27a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -106;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 300;wait 5;vstr 28a"
    set 28a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -105;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 350;wait 5;vstr 29a"
    set 29a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -104;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 200;wait 5;vstr 30a"
    set 30a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -103;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 250;wait 5;vstr 31a"
    set 31a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -102;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 200;wait 5;vstr 32a"
    set 32a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -101;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 150;wait 5;vstr 33a"
    set 33a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -100;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 100;wait 5;vstr 34a"
    set 34a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -99;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 50;wait 5;vstr 35a"
    set 35a "set r_useLayeredMaterials 1;r_sun_from_dvars 1;r_sun_fx_position -98;r_sunsprite_shader ui_camoskin_red_tiger;r_sunflare_max_size 0;r_sunsprite_size 25;wait 5;vstr 36a"
    set 36a "set r_useLayeredMaterials 0;r_sunflare_shader black;-lookup;r_sunsprite_shader black"
    Credit RiftenModz
    Video :

    Bonjour visiteur, merci de vous inscrire ou de vous connecter pour voir les liens. C'est gratuit en 3 secondes !

     
    Kkchose, Lolox9 et deleted164816 aiment ça.


  2. iLaylow

    iLaylow Membre Premium Premium

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    C'est quoi un Shader ? :)
     
  3. ItsAxys

    ItsAxys The Legend. Premium

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    Google -> Shader mw2
     
    Kkchose aime ça.
  4. Nyzah

    Nyzah Banni Premium

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    OMG J'AI TESTE C'EST ENORME MERCI !
     
  5. ItsAxys

    ItsAxys The Legend. Premium

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    Derien :)
     
    Kkchose aime ça.
  6. |$$| YorKiin-Pronos |$$|

    |$$| YorKiin-Pronos |$$| Infection MW2 Me Mp Premium

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    SLight super release.
     
  7. Deditek

    Deditek Membre Premium Premium

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    Pourquoi ne pas simplement lui répondre ? -_-
     
  8. ItsAxys

    ItsAxys The Legend. Premium

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    Car j'ai la flemme ? :rofl:
     
    Kkchose et Deditek aiment ça.
  9. Deditek

    Deditek Membre Premium Premium

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    Pas mal pas mal :D
     
    ItsAxys aime ça.
  10. xShariinGaan_

    xShariinGaan_ Membre

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    Merci du Release
     
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